A port of DynamicData for FerroUI: reactive collections, change sets, observable caches and lists with their operators, independent of the user interface
//! `ConnectionStatus` (`Kernel/ConnectionStatus.cs`).
/// The state of the connection to a sequence (`ConnectionStatus`), as `MonitorStatus` reports it.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, PartialOrd, Ord)]pubenumConnectionStatus{/// No value yet (`Pending`).
#[default]
Pending =0,/// A value has arrived (`Loaded`).
Loaded =1,/// The sequence has failed (`Errored`).
Errored =2,/// The sequence has ended (`Completed`).
Completed =3,}