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BrowserSoftwareRenderTarget

Struct BrowserSoftwareRenderTarget 

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pub struct BrowserSoftwareRenderTarget { /* private fields */ }
Expand description

A canvas that is rendered to in memory, as the thread that draws to it holds it: each frame is drawn into a retained framebuffer and copied to the 2D context of the canvas through the object of the script side of that thread.

Upstream’s class is also the render surface of the canvas. Here the surface is BrowserRenderSurface, which both threads hold and which holds nothing of a thread; this object stays in the table of the thread that renders (get_render_target) and is what the surface resolves there.

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impl BrowserSoftwareRenderTarget

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pub fn new(js: JsObject) -> Rc<Self>

Wraps the software render target of the script side.

The thread that calls this is the one the target belongs to.

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pub fn create_framebuffer_render_target( self: &Rc<Self>, shared: Arc<BrowserSurfaceShared>, ) -> Rc<dyn IFramebufferRenderTarget>

Creates the framebuffer render target of the canvas. shared is where each frame reads the size the canvas has to have.

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impl<T> ClassDefaults for T
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fn static_constructor()

The static constructor of a type: work done once per thread, after the properties of the type are registered and before its first instance exists (class handlers, affects_render, metadata overrides). Read more
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