use ferrotensor_backend::{ComputeEngine, UnifiedTensor, WgpuContext};
use ferrotensor_loader::WeightsContext;
use std::sync::Arc;
fn main() {
env_logger::init();
pollster::block_on(async {
let ctx = Arc::new(WgpuContext::new().await);
let engine = ComputeEngine::new(&ctx);
let _weights_ctx = WeightsContext::new();
println!("Demonstrating full pipeline (conceptual)...");
let shape = vec![4];
let gpu_int8 = UnifiedTensor::new(&ctx, &[1.0, 2.0, 3.0, 4.0], &shape);
let gpu_fp32 = UnifiedTensor::empty(&ctx, &shape);
engine.dequantize(&ctx, &gpu_int8, &gpu_fp32);
let gpu_c = UnifiedTensor::new(&ctx, &[2.0, 2.0, 2.0, 2.0], &shape);
let gpu_out = UnifiedTensor::empty(&ctx, &shape);
let temp = UnifiedTensor::empty(&ctx, &shape);
engine.add(&ctx, &gpu_fp32, &gpu_c, &temp);
engine.mul(&ctx, &temp, &gpu_c, &gpu_out);
let result = gpu_out.to_vec(&ctx).await;
println!("Result: {:?}", result);
println!("SUCCESS: Pipeline logic verified!");
});
}