use prelude::*;
use rand::Rng;
pub struct OutNeighborFromOutEdge<'a, G: 'a, I> {
g: &'a G,
iter: I,
}
impl<'a, G, I> OutNeighborFromOutEdge<'a, G, I>
where
I: Iterator<Item = Edge<G>>,
G: 'a + WithEdge,
{
pub fn new(g: &'a G, iter: I) -> Self {
OutNeighborFromOutEdge { g: g, iter: iter }
}
}
impl<'a, G, I> Iterator for OutNeighborFromOutEdge<'a, G, I>
where
I: Iterator<Item = Edge<G>>,
G: 'a + WithEdge,
{
type Item = Vertex<G>;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
self.iter.next().map(|e| self.g.target(e))
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.iter.size_hint()
}
}
impl<'a, G, I> ExactSizeIterator for OutNeighborFromOutEdge<'a, G, I>
where
I: Iterator<Item = Edge<G>> + ExactSizeIterator,
G: 'a + WithEdge,
{
#[inline]
fn len(&self) -> usize {
self.iter.len()
}
}
pub(crate) fn gen_range_bool<R: Rng>(to: usize, mut rng: R) -> Option<(usize, bool)> {
if to == 0 {
return None;
}
if let Some(to) = to.checked_mul(2) {
let i = rng.gen_range(0, to);
Some((i / 2, i % 2 == 0))
} else {
Some((rng.gen_range(0, to), rng.gen()))
}
}