use fenestra::shell::render_element;
use fenestra::{Mode, Theme};
fn main() {
let out = std::path::Path::new("gallery");
std::fs::create_dir_all(out).expect("create gallery dir");
for (mode, suffix) in [(Mode::Light, "light"), (Mode::Dark, "dark")] {
let theme = Theme::from_accent(262.0, mode);
let controls = render_element(fenestra::kit::gallery_controls(&theme), &theme, (688, 900));
controls
.save(out.join(format!("controls_{suffix}.png")))
.expect("write controls");
let display = render_element(fenestra::kit::gallery_display(&theme), &theme, (760, 1190));
display
.save(out.join(format!("display_{suffix}.png")))
.expect("write display");
println!("wrote gallery/controls_{suffix}.png and gallery/display_{suffix}.png");
}
}