fenestra-shell 0.26.0

Windowed (winit + wgpu) and headless runners for the fenestra GUI framework
Documentation
//! PNG golden testing: tolerance-based image comparison with an update
//! mode, used by every visual test in the workspace.
//!
//! Comparison passes when every channel delta is at most 3/255 and fewer
//! than 0.2 percent of pixels exceed that. `FENESTRA_UPDATE_SNAPSHOTS=1`
//! regenerates goldens. On failure three artifacts land next to the
//! golden: `<name>.actual.png` (what rendered), `<name>.diff.png` (the
//! offending pixels in red over the dimmed golden), and
//! `<name>.side.png` (golden | actual | diff side by side) — read the
//! diff first; it shows *where*, not just *how much*.
//!
//! Goldens are rendered on macOS/Metal; a software rasterizer (CI's
//! lavapipe) antialiases slightly differently, so the pixel budget can be
//! widened there with `FENESTRA_SNAPSHOT_BUDGET` (e.g. `0.006`) without
//! loosening the reference platform.

use std::path::Path;

use image::RgbaImage;

/// Per-channel delta at or below this is identical enough.
const CHANNEL_TOLERANCE: u8 = 3;
/// Fraction of pixels allowed to exceed the channel tolerance (default;
/// see [`BUDGET_ENV`]).
const MAX_DIFFERING_FRACTION: f64 = 0.002;

/// Env var that regenerates goldens instead of comparing.
pub const UPDATE_ENV: &str = "FENESTRA_UPDATE_SNAPSHOTS";

/// Env var overriding the differing-pixel budget (a fraction, e.g.
/// `0.006`), for runners whose rasterizer differs from the goldens'.
pub const BUDGET_ENV: &str = "FENESTRA_SNAPSHOT_BUDGET";

fn differing_budget() -> f64 {
    std::env::var(BUDGET_ENV)
        .ok()
        .and_then(|v| v.parse::<f64>().ok())
        .filter(|b| b.is_finite() && (0.0..=1.0).contains(b))
        .unwrap_or(MAX_DIFFERING_FRACTION)
}

/// Compares `actual` against the golden `dir/name.png`.
///
/// # Panics
/// On size or content mismatch beyond tolerance, or when the golden is
/// missing and `FENESTRA_UPDATE_SNAPSHOTS=1` is not set.
pub fn assert_png_snapshot(dir: impl AsRef<Path>, name: &str, actual: &RgbaImage) {
    let dir = dir.as_ref();
    let golden_path = dir.join(format!("{name}.png"));
    let update = std::env::var(UPDATE_ENV).is_ok_and(|v| v == "1");

    if update {
        std::fs::create_dir_all(dir).expect("create snapshot dir");
        actual.save(&golden_path).expect("write golden");
        return;
    }

    let artifacts = [
        dir.join(format!("{name}.actual.png")),
        dir.join(format!("{name}.diff.png")),
        dir.join(format!("{name}.side.png")),
    ];

    let golden = match image::open(&golden_path) {
        Ok(img) => img.into_rgba8(),
        Err(_) => panic!(
            "missing golden {}; run with {UPDATE_ENV}=1 to create it",
            golden_path.display()
        ),
    };

    if golden.dimensions() != actual.dimensions() {
        let actual_path = dir.join(format!("{name}.actual.png"));
        actual.save(&actual_path).ok();
        panic!(
            "golden {} is {:?} but actual is {:?} (actual written to {})",
            golden_path.display(),
            golden.dimensions(),
            actual.dimensions(),
            actual_path.display()
        );
    }

    let total = u64::from(golden.width()) * u64::from(golden.height());
    let mut differing: u64 = 0;
    let mut max_delta: u8 = 0;
    let mut worst: (u32, u32) = (0, 0);
    for (x, y, a) in actual.enumerate_pixels() {
        let g = golden.get_pixel(x, y);
        let mut pixel_exceeds = false;
        for c in 0..4 {
            let delta = g.0[c].abs_diff(a.0[c]);
            if delta > max_delta {
                max_delta = delta;
                worst = (x, y);
            }
            if delta > CHANNEL_TOLERANCE {
                pixel_exceeds = true;
            }
        }
        if pixel_exceeds {
            differing += 1;
        }
    }

    #[expect(clippy::cast_precision_loss, reason = "image pixel counts are small")]
    let fraction = differing as f64 / total as f64;
    let budget = differing_budget();
    if fraction > budget {
        actual.save(&artifacts[0]).ok();
        let diff = diff_image(&golden, actual);
        diff.save(&artifacts[1]).ok();
        side_by_side(&golden, actual, &diff)
            .save(&artifacts[2])
            .ok();
        panic!(
            "snapshot {name}: {differing}/{total} pixels ({:.3}%) exceed channel tolerance \
             {CHANNEL_TOLERANCE}, over budget {:.3}% (max delta {max_delta} at {worst:?})\n\
             artifacts: {name}.actual.png, {name}.diff.png (offending pixels in red), \
             {name}.side.png — in {}\n\
             run with {UPDATE_ENV}=1 to update",
            fraction * 100.0,
            budget * 100.0,
            dir.display()
        );
    }

    // Passed: remove stale failure artifacts from earlier runs.
    for stale in &artifacts {
        let _ = std::fs::remove_file(stale);
    }
}

/// The offending pixels in solid red over the golden dimmed to a third —
/// it shows *where* the images disagree at a glance.
fn diff_image(golden: &RgbaImage, actual: &RgbaImage) -> RgbaImage {
    let mut out = RgbaImage::new(golden.width(), golden.height());
    for (x, y, a) in actual.enumerate_pixels() {
        let g = golden.get_pixel(x, y);
        let exceeds = (0..4).any(|c| g.0[c].abs_diff(a.0[c]) > CHANNEL_TOLERANCE);
        let px = if exceeds {
            image::Rgba([255, 0, 0, 255])
        } else {
            image::Rgba([g.0[0] / 3, g.0[1] / 3, g.0[2] / 3, 255])
        };
        out.put_pixel(x, y, px);
    }
    out
}

/// Golden | actual | diff in one strip, separated by 4px dividers.
fn side_by_side(golden: &RgbaImage, actual: &RgbaImage, diff: &RgbaImage) -> RgbaImage {
    const GAP: u32 = 4;
    let (w, h) = golden.dimensions();
    let mut out = RgbaImage::from_pixel(w * 3 + GAP * 2, h, image::Rgba([128, 128, 128, 255]));
    for (i, img) in [golden, actual, diff].into_iter().enumerate() {
        #[expect(clippy::cast_possible_truncation, reason = "three panes")]
        let x0 = (w + GAP) * i as u32;
        for (x, y, px) in img.enumerate_pixels() {
            out.put_pixel(x0 + x, y, *px);
        }
    }
    out
}