#[derive(Clone, Copy, Debug)]
pub struct Num {
pub index: usize,
pub skip: u16,
}
#[derive(Debug)]
pub struct StateMemo {
pub path: std::path::PathBuf,
pub num: Num,
pub cursor_pos: u16,
}
pub enum Move {
Up,
Down,
Jump,
}
impl Num {
pub fn new() -> Self {
Num { index: 0, skip: 0 }
}
pub fn go_up(&mut self) {
self.index -= 1;
}
pub fn go_down(&mut self) {
self.index += 1;
}
pub fn go_bottom(&mut self, pos: usize) {
self.index = pos;
}
pub fn reset(&mut self) {
self.index = 0;
self.skip = 0;
}
pub fn inc_skip(&mut self) {
self.skip += 1;
}
pub fn dec_skip(&mut self) {
self.skip -= 1;
}
}