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use crateSealed;
use Config;
/// Configuration object with defaults and the ability to override values.
///
/// This is the most common configuration structure. It can hold all configurations, but also keeps track, of which values are default.
/// It is possible to differentiate between value being not set and being set to the same value as the default.
///
/// # Example
/// ```rust
/// # use fef::v0::config:: OverridableConfig;
/// let mut config = OverridableConfig::default();
/// // There are currently no configurations
/// ```