use crate::layout::{Desc, Layout, grid};
use crate::persist::{FnPersist, VectorMap};
use crate::{SourceID, layout};
use derive_where::derive_where;
use std::rc::Rc;
use std::sync::Arc;
use super::ChildOf;
#[derive(feather_macro::StateMachineChild)]
#[derive_where(Clone)]
pub struct GridBox<T> {
pub id: Arc<SourceID>,
props: Rc<T>,
children: im::Vector<Option<Box<ChildOf<dyn grid::Prop>>>>,
}
impl<T: grid::Prop + 'static> GridBox<T> {
pub fn new(
id: Arc<SourceID>,
props: T,
children: im::Vector<Option<Box<ChildOf<dyn grid::Prop>>>>,
) -> Self {
Self {
id,
props: props.into(),
children,
}
}
}
impl<T: grid::Prop + 'static> super::Component for GridBox<T> {
type Props = T;
fn layout(
&self,
manager: &mut crate::StateManager,
driver: &crate::graphics::Driver,
window: &Arc<SourceID>,
) -> Box<dyn Layout<T>> {
let mut map = VectorMap::new(crate::persist::Persist::new(
|child: &Option<Box<ChildOf<dyn grid::Prop>>>| -> Option<Box<dyn Layout<<dyn grid::Prop as Desc>::Child>>> {
Some(child.as_ref()?.layout(manager, driver,window))
})
);
let (_, children) = map.call(Default::default(), &self.children);
Box::new(layout::Node::<T, dyn grid::Prop> {
props: self.props.clone(),
children,
id: Arc::downgrade(&self.id),
renderable: None,
layer: None,
})
}
}