feagi-api 0.0.8

FEAGI REST API layer with HTTP and ZMQ transport adapters
Documentation
// Copyright 2025 Neuraville Inc.
// SPDX-License-Identifier: Apache-2.0

//! WASM Runtime Service (stub)

use async_trait::async_trait;
use feagi_services::traits::runtime_service::RuntimeService;
use feagi_services::types::errors::{ServiceError, ServiceResult};
use feagi_services::types::*;
use std::sync::Arc;

pub struct WasmRuntimeService {
    // TODO: Add NPU reference if needed for burst count, etc.
}

impl WasmRuntimeService {
    pub fn new() -> Self {
        Self {}
    }
}

#[async_trait]
impl RuntimeService for WasmRuntimeService {
    async fn get_status(&self) -> ServiceResult<RuntimeStatus> {
        Ok(RuntimeStatus {
            is_running: true,
            is_paused: false,
            frequency_hz: 0.0,          // TODO: Get from NPU if available
            burst_count: 0,             // TODO: Get from NPU if available
            current_rate_hz: 0.0,       // TODO: Get from NPU if available
            last_burst_neuron_count: 0, // TODO: Get from NPU if available
            avg_burst_time_ms: 0.0,     // TODO: Get from NPU if available
        })
    }

    async fn get_burst_count(&self) -> ServiceResult<u64> {
        Ok(0) // TODO: Get from NPU if available
    }

    async fn set_frequency(&self, _frequency: f64) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode frequency control not yet implemented".to_string(),
        ))
    }

    async fn start(&self) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode runtime control not yet implemented".to_string(),
        ))
    }

    async fn stop(&self) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode runtime control not yet implemented".to_string(),
        ))
    }

    async fn pause(&self) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode runtime control not yet implemented".to_string(),
        ))
    }

    async fn resume(&self) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode runtime control not yet implemented".to_string(),
        ))
    }

    async fn step(&self) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode runtime control not yet implemented".to_string(),
        ))
    }

    async fn reset_burst_count(&self) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode runtime control not yet implemented".to_string(),
        ))
    }

    async fn get_fcl_snapshot(&self) -> ServiceResult<Vec<(u64, f32)>> {
        Ok(vec![]) // TODO: Get from NPU if available
    }

    async fn get_fcl_snapshot_with_cortical_idx(&self) -> ServiceResult<Vec<(u64, u32, f32)>> {
        Ok(vec![]) // TODO: Get from NPU if available
    }

    async fn get_fire_queue_sample(
        &self,
    ) -> ServiceResult<
        std::collections::HashMap<u32, (Vec<u32>, Vec<u32>, Vec<u32>, Vec<u32>, Vec<f32>)>,
    > {
        Ok(std::collections::HashMap::new()) // TODO: Get from NPU if available
    }

    async fn get_fire_ledger_configs(&self) -> ServiceResult<Vec<(u32, usize)>> {
        Ok(vec![]) // TODO: Get from NPU if available
    }

    async fn configure_fire_ledger_window(
        &self,
        _cortical_idx: u32,
        _window_size: usize,
    ) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode runtime control not yet implemented".to_string(),
        ))
    }

    async fn get_fcl_sampler_config(&self) -> ServiceResult<(f64, u32)> {
        Ok((0.0, 0)) // TODO: Get from NPU if available
    }

    async fn set_fcl_sampler_config(
        &self,
        _frequency: Option<f64>,
        _consumer: Option<u32>,
    ) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode runtime control not yet implemented".to_string(),
        ))
    }

    async fn get_area_fcl_sample_rate(&self, _area_id: u32) -> ServiceResult<f64> {
        Ok(0.0) // TODO: Get from NPU if available
    }

    async fn set_area_fcl_sample_rate(
        &self,
        _area_id: u32,
        _sample_rate: f64,
    ) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode runtime control not yet implemented".to_string(),
        ))
    }

    async fn inject_sensory_by_coordinates(
        &self,
        _cortical_id: &str,
        _xyzp_data: &[(u32, u32, u32, f32)],
        _mode: feagi_services::traits::ManualStimulationMode,
    ) -> ServiceResult<usize> {
        Err(ServiceError::NotImplemented(
            "WASM mode sensory injection not yet implemented".to_string(),
        ))
    }

    async fn register_motor_subscriptions(
        &self,
        _agent_id: &str,
        _cortical_ids: Vec<String>,
        _rate_hz: f64,
    ) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode motor subscription not yet implemented".to_string(),
        ))
    }

    async fn register_visualization_subscriptions(
        &self,
        _agent_id: &str,
        _rate_hz: f64,
    ) -> ServiceResult<()> {
        Err(ServiceError::NotImplemented(
            "WASM mode visualization subscription not yet implemented".to_string(),
        ))
    }

    fn unregister_motor_subscriptions(&self, _agent_id: &str) {
        // No-op: WASM mode does not support agent subscriptions
    }

    fn unregister_visualization_subscriptions(&self, _agent_id: &str) {
        // No-op: WASM mode does not support agent subscriptions
    }

    fn clear_all_motor_subscriptions(&self) {
        // No-op: WASM mode does not support agent subscriptions
    }

    fn clear_all_visualization_subscriptions(&self) {
        // No-op: WASM mode does not support agent subscriptions
    }

    async fn reset_cortical_area_states(
        &self,
        _cortical_indices: &[u32],
    ) -> ServiceResult<Vec<(u32, usize)>> {
        Err(ServiceError::NotImplemented(
            "WASM mode cortical reset not yet implemented".to_string(),
        ))
    }
}