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TableProps

Struct TableProps 

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pub struct TableProps {
Show 15 fields pub caption: Element, pub caption_hidden: bool, pub columns: Vec<TableColumn>, pub rows: Vec<TableRow>, pub sort: Option<ReadSignal<Option<(usize, SortDirection)>>>, pub default_sort: Option<(usize, SortDirection)>, pub onsort: Option<EventHandler<(usize, SortDirection)>>, pub mode: SortMode, pub striped: bool, pub compact: bool, pub sticky: bool, pub busy: bool, pub empty: Option<Element>, pub class: Option<String>, pub attributes: Vec<Attribute>,
}
Expand description

Properties for the Table component.

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§caption: Element

The caption, which also names the scroll region.

§caption_hidden: bool

Hide the caption visually; it still names the table and region.

§columns: Vec<TableColumn>§rows: Vec<TableRow>§sort: Option<ReadSignal<Option<(usize, SortDirection)>>>§default_sort: Option<(usize, SortDirection)>§onsort: Option<EventHandler<(usize, SortDirection)>>§mode: SortMode§striped: bool§compact: bool§sticky: bool

Keep the header in view while the body scrolls.

§busy: bool

Rows are loading.

§empty: Option<Element>

Shown across the table when there are no rows.

§class: Option<String>§attributes: Vec<Attribute>

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impl TableProps

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pub fn builder() -> TablePropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), (), (), ())>

Create a builder for building TableProps. On the builder, call .caption(...), .caption_hidden(...)(optional), .columns(...), .rows(...), .sort(...)(optional), .default_sort(...)(optional), .onsort(...)(optional), .mode(...)(optional), .striped(...)(optional), .compact(...)(optional), .sticky(...)(optional), .busy(...)(optional), .empty(...)(optional), .class(...)(optional), .attributes(...)(optional) to set the values of the fields. Finally, call .build() to create the instance of TableProps.

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impl Clone for TableProps

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PartialEq for TableProps

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Properties for TableProps
where Self: Clone,

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type Builder = TablePropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), (), (), ())>

The type of the builder for this component. Used to create “in-progress” versions of the props.
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fn builder() -> Self::Builder

Create a builder for this component.
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fn memoize(&mut self, new: &Self) -> bool

Make the old props equal to the new props. Return if the props were equal and should be memoized.
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fn into_vcomponent<M>( self, render_fn: impl ComponentFunction<Self, M>, ) -> VComponent
where M: 'static,

Create a component from the props.

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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