use assert_matches::assert_matches;
use fatality::{fatality, Fatality, Split};
#[fatality(splitable)]
enum Inner {
#[fatal]
#[error("That's it.")]
GameOver,
#[error("Chuckle")]
ChuckleOn,
}
#[fatality(splitable)]
enum Kaboom {
#[fatal(forward)]
#[error(transparent)]
Iffy(Inner),
#[error("Bobo")]
Bobo,
}
fn game_over() -> Result<(), Kaboom> {
Err(Kaboom::Iffy(Inner::GameOver))
}
fn laughable() -> Result<(), Kaboom> {
Err(Kaboom::Iffy(Inner::ChuckleOn))
}
#[test]
fn main() {
assert!(game_over().unwrap_err().is_fatal());
assert_matches!(
game_over().unwrap_err().split(),
Err(FatalKaboom::Iffy(Inner::GameOver))
);
assert!(!laughable().unwrap_err().is_fatal());
assert_matches!(
laughable().unwrap_err().split(),
Ok(JfyiKaboom::Iffy(Inner::ChuckleOn))
);
}