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//! # fastset
//!
//! 
//! 
//! 
//! 
//!
//! Fast set implementation for dense, bounded integer collections. Provides quick updates and random access.
//!
//! The `fastset` crate provides a custom `Set` implementation, optimized for managing collections of `usize` //! values. Use cases involve having to manage indices of other data structures of a special kind, whose //! elements are densely packed within a known range and the insert and delete operations are voluminous, i.e., //! operation predictability and performance take precedence over memory footprint.
//!
//! Example use cases:
//! - For storing lattice sites of interest in stochastic cellular automata simulations
//! - Managing available or used indices in large arrays.
//! - Tracking slots in memory pools.
//!
//! fastset::Set is not a good solution for memory contrained applications or for applications with storage need //! for sparse elements spread over a extended range.
//!
//! ## Features
//!
//! - **Specialized for `usize`**: Tailored specifically for handling `usize` values, ideal for indexing //! scenarios.
//! - **High-Performance Operations**: Uses direct memory access for fast insertions, deletions, and random //! access.
//! - **Random Access**: Includes a `random` method to retrieve a random element from the set, essential for //! simulations and randomized algorithms.
//! - **Optimized for Dense Elements**: Efficiency is maximized when elements are closely packed within a //! pre-determined range.
//! - **Predictable Memory Usage**: Memory usage, even if will a large footprint, is predictable and directly //! related to the maximum element value.
//!
//! ## Benchmarks
//!
//! Benchmarks comparing `fastset::Set` with `hashbrown::HashSet` and `std::collections::HashSet`:
//!
//! | Operation | `Set (fastset)` | `HashSet (hashbrown)` | `HashSet (std)` |
//! |-----------|------------------|-----------------------|--------------------|
//! | insert | 3.3772-3.4153 ns | 7.8488 - 7.9377 ns | 21.632 - 21.811 ns |
//! | remove | 3.0707-3.0856 ns | 5.1704 - 5.2657 ns | 13.469 - 13.655 ns |
//! | contains | 2.9405-2.9808 ns | 3.2842 - 3.3088 ns | 16.706 - 16.988 ns |
//! | random | 2.7410-2.7724 ns | N/A | N/A |
//!
//! Benchmarks were conducted on a machine with the following specifications:
//! - Processor: AMD Ryzen™ 5 5600G with Radeon™ Graphics x 12
//! - Memory: 58.8 GiB
//! - Operating System: Guix System
//! - OS Type: 64-bit
//!
//! ## Usage
//!
//! ```rust
//! use fastset::{set, Set};
//! use nanorand::WyRand;
//!
//! fn main() {
//! // Create a set with some initial elements
//! let mut set = set![5, 10, 15, 20, 25, 30];
//!
//! // Check if certain elements are present in the set
//! assert!(set.contains(&5));
//! assert!(set.contains(&15));
//! assert!(set.contains(&25));
//!
//! // Display the current elements and the set length
//! println!("Initial set: {}, Length: {}", set, set.len());
//!
//! // Insert a new element into the set
//! if set.insert(35) { println!("Inserted 35 into the set"); }
//! println!("Set after inserting 35: {}, Length: {}", set, set.len());
//! assert!(set.contains(&20));
//!
//! // Remove an element from the set
//! if set.remove(&5) { println!("Removed 5 from the set"); }
//! println!("Set after removal: {}, Length: {}", set, set.len());
//! assert!(!set.contains(&5));
//!
//! // Try to take an element from the set, removing it in the process
//! if let Some(taken) = set.take(&10) { println!("Took element {} from the set", taken); }
//! println!("Set after take: {}, Length: {}", set, set.len());
//! assert!(!set.contains(&10));
//!
//! // Use the random method to get a random element from the set
//! let mut rng = WyRand::new();
//! if let Some(element) = set.random(&mut rng) {
//! println!("Randomly selected element: {}", element);
//! assert!(set.contains(&element));
//! set.remove(&element);
//! println!("Removed {} from the set", element);
//! assert!(!set.contains(&element));
//! }
//! println!("Set after removal: {}, Length: {}", set, set.len());
//!
//! // Display the current elements and the set length
//! println!("Final set: {}, Length: {}", set, set.len());
//! }
//! ```
//!
//! ## Note
//!
//! This crate was developed in the context of Monte Carlo simulations of spin systems. In such simulations, it's required to track and provide fast access to elements of a given sign (positive or negative energy) from an array whose elements (spin energies) are rapidly changing signs due to Monte Carlo updates. The `fastset` `Set` facilitates relatively efficient tracking and manipulation of these elements over extended periods, improving the performance of simulations.
pub use ;
/// The maximum capacity for the Set.
///
/// CAUTION: Setting the set's largest element or capacity near MAX_CAPACITY
/// can significantly impact memory usage. For instance, with MAX_CAPACITY
/// set to 1 billion, the `Set` could require approximately 16 GB of memory
/// under certain conditions due to storage of elements, their indicators,
/// and indexing structures. Ensure adequate memory is available when
/// approaching this limit.
const MAX_CAPACITY: usize = 1_000_000_000;
/// Macro for creating a `Set` with the given elements.
///
/// # Example
///
/// ```
/// use fastset::{Set, set};
/// let set = set![1, 2, 3];
/// ```
/// Macro for removing elements from a `Set`.
///
/// # Example
///
/// ```
/// # use fastset::{Set, remove};
/// let mut my_set = Set::new(10);
/// my_set.insert(1);
/// my_set.insert(2);
///
/// remove!(my_set, 1, 2);
/// ```
/// Macro for inserting elements into a `Set`.
///
/// # Example
///
/// ```
/// # use fastset::{Set, insert};
/// let mut my_set = Set::new(10);
///
/// insert!(my_set, 1, 2, 3);
/// ```
/// Macro for selecting a random element from a `Set`.
///
/// If no random number generator is provided, it will use `WyRand` as the default.
///
/// # Example
///
/// ```
/// # use fastset::{Set, random};
/// # use nanorand::{WyRand, Rng};
/// let mut my_set = Set::new(10);
/// my_set.insert(1);
/// my_set.insert(2);
///
/// let random_elem = random!(my_set); // Use default RNG
///
/// let mut rng = WyRand::new();
/// let random_elem_custom_rng = random!(my_set, &mut rng); // Use custom RNG
/// ```