use core::num::FpCategory;
use num_traits::float::FloatCore;
use crate::decimal::{dec::convert, Decimal, RoundingMode};
impl<const N: usize> FloatCore for Decimal<N> {
#[inline]
fn infinity() -> Self {
Self::INFINITY
}
#[inline]
fn neg_infinity() -> Self {
Self::NEG_INFINITY
}
#[inline]
fn nan() -> Self {
Self::NAN
}
#[inline]
fn neg_zero() -> Self {
Self::ZERO.neg()
}
#[inline]
fn min_value() -> Self {
Self::MIN
}
#[inline]
fn min_positive_value() -> Self {
Self::MIN_POSITIVE
}
#[inline]
fn epsilon() -> Self {
Self::EPSILON
}
#[inline]
fn max_value() -> Self {
Self::MAX
}
#[inline]
fn is_nan(self) -> bool {
Self::is_nan(&self)
}
#[inline]
fn is_infinite(self) -> bool {
Self::is_infinite(&self)
}
#[inline]
fn is_finite(self) -> bool {
Self::is_finite(&self)
}
#[inline]
fn is_normal(self) -> bool {
Self::is_normal(&self)
}
#[inline]
fn is_subnormal(self) -> bool {
Self::is_subnormal(&self)
}
#[inline]
fn classify(self) -> FpCategory {
Self::classify(&self)
}
#[inline]
fn floor(self) -> Self {
self.with_rounding_mode(RoundingMode::Floor).round(0)
}
#[inline]
fn ceil(self) -> Self {
self.with_rounding_mode(RoundingMode::Ceiling).round(0)
}
#[inline]
fn round(self) -> Self {
self.round(0)
}
#[inline]
fn trunc(self) -> Self {
self.with_rounding_mode(RoundingMode::Down).round(0)
}
#[inline]
fn fract(self) -> Self {
self - self.trunc()
}
#[inline]
fn abs(self) -> Self {
self.abs()
}
#[inline]
fn signum(self) -> Self {
Self::signum(&self)
}
#[inline]
fn is_sign_positive(self) -> bool {
Self::is_sign_positive(&self)
}
#[inline]
fn is_sign_negative(self) -> bool {
Self::is_sign_negative(&self)
}
#[inline]
fn min(self, other: Self) -> Self {
self.min(other)
}
#[inline]
fn max(self, other: Self) -> Self {
self.max(other)
}
#[inline]
fn clamp(self, min: Self, max: Self) -> Self {
self.clamp(min, max)
}
#[inline]
fn recip(self) -> Self {
self.recip()
}
#[inline]
fn powi(self, exp: i32) -> Self {
self.powi(exp)
}
#[inline]
fn to_degrees(self) -> Self {
self.to_degrees()
}
#[inline]
fn to_radians(self) -> Self {
self.to_radians()
}
#[inline]
fn integer_decode(self) -> (u64, i16, i8) {
convert::to_f64(self).integer_decode()
}
}