fastnet 0.3.1

Ultra-low latency encrypted networking for real-time games. TLS 1.3 + ChaCha20-Poly1305 with ~15µs RTT.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
//! Signaling server and client for P2P connection establishment.
#![allow(dead_code)] // Some fields reserved for future use
//!
//! The signaling server helps peers discover each other and exchange
//! connection information for NAT traversal.

use std::collections::HashMap;
use std::io;
use std::net::SocketAddr;
use std::sync::Arc;

use tokio::io::{AsyncReadExt, AsyncWriteExt};
use tokio::net::{TcpListener, TcpStream};
use tokio::sync::{mpsc, RwLock};
use uuid::Uuid;

use super::PeerId;

/// Messages exchanged via the signaling server.
#[derive(Debug, Clone)]
pub enum SignalingMessage {
    /// Server assigned us a peer ID.
    Registered { peer_id: PeerId },
    
    /// Successfully joined a room.
    RoomJoined { room_id: String },
    
    /// A peer joined our room.
    PeerJoined {
        peer_id: PeerId,
        public_addr: SocketAddr,
        private_addr: Option<SocketAddr>,
    },
    
    /// A peer left our room.
    PeerLeft { peer_id: PeerId },
    
    /// Key exchange data from a peer.
    KeyExchange {
        peer_id: PeerId,
        shared_key: [u8; 32],
    },
    
    /// Data relayed from a peer.
    RelayedData {
        peer_id: PeerId,
        data: Vec<u8>,
    },
    
    /// Error message.
    Error { message: String },
}

// Wire protocol message types
const MSG_REGISTER: u8 = 1;
const MSG_JOIN_ROOM: u8 = 2;
const MSG_LEAVE_ROOM: u8 = 3;
const MSG_PEER_JOINED: u8 = 4;
const MSG_PEER_LEFT: u8 = 5;
const MSG_PUNCH_REQUEST: u8 = 6;
const MSG_KEY_EXCHANGE: u8 = 7;
const MSG_RELAY: u8 = 8;
const MSG_ERROR: u8 = 9;

// UUID size in bytes
const UUID_SIZE: usize = 16;

/// Client for connecting to a signaling server.
pub struct SignalingClient {
    stream: TcpStream,
    local_id: PeerId,
    recv_buf: Vec<u8>,
}

impl SignalingClient {
    /// Connect to a signaling server.
    pub async fn connect(addr: &str, local_udp_addr: SocketAddr) -> io::Result<Self> {
        let mut stream = TcpStream::connect(addr).await?;
        
        // Send registration
        let mut buf = vec![MSG_REGISTER];
        buf.extend_from_slice(&local_udp_addr.port().to_le_bytes());
        
        // Include local IP for private address detection
        match local_udp_addr.ip() {
            std::net::IpAddr::V4(ip) => {
                buf.push(4);
                buf.extend_from_slice(&ip.octets());
            }
            std::net::IpAddr::V6(ip) => {
                buf.push(6);
                buf.extend_from_slice(&ip.octets());
            }
        }
        
        Self::write_message(&mut stream, &buf).await?;
        
        // Read peer ID (UUID)
        let msg = Self::read_message_static(&mut stream).await?;
        if msg.len() < 1 + UUID_SIZE || msg[0] != MSG_REGISTER {
            return Err(io::Error::new(io::ErrorKind::InvalidData, "Invalid registration response"));
        }
        
        let local_id = read_uuid(&msg[1..1 + UUID_SIZE]);
        
        Ok(Self {
            stream,
            local_id,
            recv_buf: Vec::with_capacity(4096),
        })
    }
    
    /// Returns the local peer ID assigned by the server.
    pub fn local_id(&self) -> PeerId {
        self.local_id
    }
    
    /// Join a room.
    pub async fn join_room(&mut self, room_id: &str, local_addr: SocketAddr) -> io::Result<()> {
        let mut buf = vec![MSG_JOIN_ROOM];
        buf.extend_from_slice(&(room_id.len() as u16).to_le_bytes());
        buf.extend_from_slice(room_id.as_bytes());
        buf.extend_from_slice(&local_addr.port().to_le_bytes());
        
        Self::write_message(&mut self.stream, &buf).await
    }
    
    /// Leave a room.
    pub async fn leave_room(&mut self, room_id: &str) -> io::Result<()> {
        let mut buf = vec![MSG_LEAVE_ROOM];
        buf.extend_from_slice(&(room_id.len() as u16).to_le_bytes());
        buf.extend_from_slice(room_id.as_bytes());
        
        Self::write_message(&mut self.stream, &buf).await
    }
    
    /// Request hole-punching to a peer.
    pub async fn request_punch(&mut self, peer_id: PeerId, local_addr: SocketAddr) -> io::Result<()> {
        let mut buf = vec![MSG_PUNCH_REQUEST];
        buf.extend_from_slice(peer_id.as_bytes());
        buf.extend_from_slice(&local_addr.port().to_le_bytes());
        
        Self::write_message(&mut self.stream, &buf).await
    }
    
    /// Relay data to a peer via the server.
    pub async fn relay(&mut self, peer_id: PeerId, data: &[u8]) -> io::Result<()> {
        let mut buf = vec![MSG_RELAY];
        buf.extend_from_slice(peer_id.as_bytes());
        buf.extend_from_slice(&(data.len() as u32).to_le_bytes());
        buf.extend_from_slice(data);
        
        Self::write_message(&mut self.stream, &buf).await
    }
    
    /// Poll for messages from the signaling server.
    pub async fn poll(&mut self) -> io::Result<Vec<SignalingMessage>> {
        let mut messages = Vec::new();
        
        // Non-blocking read
        self.stream.set_nodelay(true)?;
        
        loop {
            let mut len_buf = [0u8; 4];
            match self.stream.try_read(&mut len_buf) {
                Ok(0) => return Err(io::Error::new(io::ErrorKind::ConnectionReset, "Disconnected")),
                Ok(4) => {
                    let len = u32::from_le_bytes(len_buf) as usize;
                    let mut buf = vec![0u8; len];
                    self.stream.read_exact(&mut buf).await?;
                    
                    if let Some(msg) = self.parse_message(&buf) {
                        messages.push(msg);
                    }
                }
                Ok(_) => break,
                Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => break,
                Err(e) => return Err(e),
            }
        }
        
        Ok(messages)
    }
    
    fn parse_message(&self, buf: &[u8]) -> Option<SignalingMessage> {
        if buf.is_empty() { return None; }
        
        match buf[0] {
            MSG_PEER_JOINED => {
                // 1 + 16 (uuid) + 2 (port) + 1 (ip_type) + 4 (ipv4) = 24 min
                if buf.len() < 1 + UUID_SIZE + 7 { return None; }
                
                let peer_id = read_uuid(&buf[1..1 + UUID_SIZE]);
                let offset = 1 + UUID_SIZE;
                
                let port = u16::from_le_bytes([buf[offset], buf[offset + 1]]);
                let ip_type = buf[offset + 2];
                
                let public_addr = if ip_type == 4 && buf.len() >= offset + 7 {
                    let ip = std::net::Ipv4Addr::new(
                        buf[offset + 3], buf[offset + 4], buf[offset + 5], buf[offset + 6]
                    );
                    SocketAddr::new(std::net::IpAddr::V4(ip), port)
                } else {
                    return None;
                };
                
                // Optional private address
                let priv_offset = offset + 7;
                let private_addr = if buf.len() >= priv_offset + 7 && buf[priv_offset] == 4 {
                    let priv_port = u16::from_le_bytes([buf[priv_offset + 1], buf[priv_offset + 2]]);
                    let ip = std::net::Ipv4Addr::new(
                        buf[priv_offset + 3], buf[priv_offset + 4], 
                        buf[priv_offset + 5], buf[priv_offset + 6]
                    );
                    Some(SocketAddr::new(std::net::IpAddr::V4(ip), priv_port))
                } else {
                    None
                };
                
                Some(SignalingMessage::PeerJoined { peer_id, public_addr, private_addr })
            }
            
            MSG_PEER_LEFT => {
                if buf.len() < 1 + UUID_SIZE { return None; }
                let peer_id = read_uuid(&buf[1..1 + UUID_SIZE]);
                Some(SignalingMessage::PeerLeft { peer_id })
            }
            
            MSG_KEY_EXCHANGE => {
                if buf.len() < 1 + UUID_SIZE + 32 { return None; }
                
                let peer_id = read_uuid(&buf[1..1 + UUID_SIZE]);
                let offset = 1 + UUID_SIZE;
                
                let mut shared_key = [0u8; 32];
                shared_key.copy_from_slice(&buf[offset..offset + 32]);
                
                Some(SignalingMessage::KeyExchange { peer_id, shared_key })
            }
            
            MSG_RELAY => {
                if buf.len() < 1 + UUID_SIZE + 4 { return None; }
                
                let peer_id = read_uuid(&buf[1..1 + UUID_SIZE]);
                let offset = 1 + UUID_SIZE;
                
                let data_len = u32::from_le_bytes([
                    buf[offset], buf[offset + 1], buf[offset + 2], buf[offset + 3]
                ]) as usize;
                
                if buf.len() < offset + 4 + data_len { return None; }
                
                let data = buf[offset + 4..offset + 4 + data_len].to_vec();
                
                Some(SignalingMessage::RelayedData { peer_id, data })
            }
            
            MSG_ERROR => {
                let msg_len = if buf.len() > 3 {
                    u16::from_le_bytes([buf[1], buf[2]]) as usize
                } else {
                    0
                };
                
                let message = if buf.len() >= 3 + msg_len {
                    String::from_utf8_lossy(&buf[3..3 + msg_len]).to_string()
                } else {
                    "Unknown error".to_string()
                };
                
                Some(SignalingMessage::Error { message })
            }
            
            _ => None,
        }
    }
    
    async fn write_message(stream: &mut TcpStream, data: &[u8]) -> io::Result<()> {
        let len = (data.len() as u32).to_le_bytes();
        stream.write_all(&len).await?;
        stream.write_all(data).await?;
        stream.flush().await
    }
    
    async fn read_message_static(stream: &mut TcpStream) -> io::Result<Vec<u8>> {
        let mut len_buf = [0u8; 4];
        stream.read_exact(&mut len_buf).await?;
        let len = u32::from_le_bytes(len_buf) as usize;
        
        let mut buf = vec![0u8; len];
        stream.read_exact(&mut buf).await?;
        Ok(buf)
    }
}

/// Configuration for the signaling server.
#[derive(Debug, Clone)]
pub struct SignalingConfig {
    /// Maximum peers per room (0 = unlimited).
    pub max_peers_per_room: usize,
    /// Message buffer size per client.
    pub message_buffer_size: usize,
}

impl Default for SignalingConfig {
    fn default() -> Self {
        Self {
            max_peers_per_room: 64, // Default 64 peers per room
            message_buffer_size: 256, // Larger buffer for many peers
        }
    }
}

/// Room data on the signaling server.
struct RoomData {
    peers: HashMap<PeerId, PeerInfo>,
}

struct PeerInfo {
    public_addr: SocketAddr,
    private_addr: Option<SocketAddr>,
    tx: mpsc::Sender<Vec<u8>>,
}

/// Simple signaling server for P2P connection establishment.
///
/// This server helps peers discover each other and relay messages
/// when direct connections aren't possible.
pub struct SignalingServer {
    listener: TcpListener,
    rooms: Arc<RwLock<HashMap<String, RoomData>>>,
    peers: Arc<RwLock<HashMap<PeerId, PeerInfo>>>,
    config: Arc<SignalingConfig>,
}

impl SignalingServer {
    /// Bind the signaling server to an address with default config.
    pub async fn bind(addr: &str) -> io::Result<Self> {
        Self::bind_with_config(addr, SignalingConfig::default()).await
    }
    
    /// Bind with custom configuration.
    pub async fn bind_with_config(addr: &str, config: SignalingConfig) -> io::Result<Self> {
        let listener = TcpListener::bind(addr).await?;
        
        Ok(Self {
            listener,
            rooms: Arc::new(RwLock::new(HashMap::new())),
            peers: Arc::new(RwLock::new(HashMap::new())),
            config: Arc::new(config),
        })
    }
    
    /// Run the signaling server.
    pub async fn run(self) -> io::Result<()> {
        loop {
            let (stream, addr) = self.listener.accept().await?;
            let rooms = Arc::clone(&self.rooms);
            let peers = Arc::clone(&self.peers);
            let config = Arc::clone(&self.config);
            
            tokio::spawn(async move {
                if let Err(e) = Self::handle_client(stream, addr, rooms, peers, config).await {
                    eprintln!("Client error: {}", e);
                }
            });
        }
    }
    
    async fn handle_client(
        mut stream: TcpStream,
        client_addr: SocketAddr,
        rooms: Arc<RwLock<HashMap<String, RoomData>>>,
        peers: Arc<RwLock<HashMap<PeerId, PeerInfo>>>,
        config: Arc<SignalingConfig>,
    ) -> io::Result<()> {
        let (tx, mut rx) = mpsc::channel::<Vec<u8>>(config.message_buffer_size);
        
        // Generate UUID for this peer
        let peer_id = Uuid::new_v4();
        
        // Wait for registration
        let msg = SignalingClient::read_message_static(&mut stream).await?;
        if msg.is_empty() || msg[0] != MSG_REGISTER {
            return Err(io::Error::new(io::ErrorKind::InvalidData, "Expected registration"));
        }
        
        let client_port = u16::from_le_bytes([msg[1], msg[2]]);
        let public_addr = SocketAddr::new(client_addr.ip(), client_port);
        
        // Parse private address if provided
        let private_addr = if msg.len() >= 8 && msg[3] == 4 {
            let ip = std::net::Ipv4Addr::new(msg[4], msg[5], msg[6], msg[7]);
            Some(SocketAddr::new(std::net::IpAddr::V4(ip), client_port))
        } else {
            None
        };
        
        // Store peer info
        {
            let mut peers_lock = peers.write().await;
            peers_lock.insert(peer_id, PeerInfo {
                public_addr,
                private_addr,
                tx: tx.clone(),
            });
        }
        
        // Send peer ID (UUID) back
        let mut response = vec![MSG_REGISTER];
        response.extend_from_slice(peer_id.as_bytes());
        SignalingClient::write_message(&mut stream, &response).await?;
        
        let mut current_room: Option<String> = None;
        
        // Main loop
        loop {
            tokio::select! {
                // Outgoing messages
                Some(data) = rx.recv() => {
                    if let Err(e) = SignalingClient::write_message(&mut stream, &data).await {
                        eprintln!("Failed to send to peer {}: {}", peer_id, e);
                        break;
                    }
                }
                
                // Incoming messages
                result = SignalingClient::read_message_static(&mut stream) => {
                    match result {
                        Ok(msg) => {
                            Self::handle_message(
                                peer_id,
                                &msg,
                                &mut current_room,
                                public_addr,
                                private_addr,
                                &rooms,
                                &peers,
                                &tx,
                                &config,
                            ).await?;
                        }
                        Err(_) => break,
                    }
                }
            }
        }
        
        // Cleanup
        if let Some(room_id) = &current_room {
            let mut rooms_lock = rooms.write().await;
            if let Some(room) = rooms_lock.get_mut(room_id) {
                room.peers.remove(&peer_id);
                
                // Notify other peers
                let mut leave_msg = vec![MSG_PEER_LEFT];
                leave_msg.extend_from_slice(peer_id.as_bytes());
                
                for (_, peer_info) in &room.peers {
                    let _ = peer_info.tx.send(leave_msg.clone()).await;
                }
            }
        }
        
        peers.write().await.remove(&peer_id);
        
        Ok(())
    }
    
    async fn handle_message(
        peer_id: PeerId,
        msg: &[u8],
        current_room: &mut Option<String>,
        public_addr: SocketAddr,
        private_addr: Option<SocketAddr>,
        rooms: &Arc<RwLock<HashMap<String, RoomData>>>,
        peers: &Arc<RwLock<HashMap<PeerId, PeerInfo>>>,
        tx: &mpsc::Sender<Vec<u8>>,
        config: &SignalingConfig,
    ) -> io::Result<()> {
        if msg.is_empty() { return Ok(()); }
        
        match msg[0] {
            MSG_JOIN_ROOM => {
                if msg.len() < 3 { return Ok(()); }
                
                let room_len = u16::from_le_bytes([msg[1], msg[2]]) as usize;
                if msg.len() < 3 + room_len { return Ok(()); }
                
                let room_id = String::from_utf8_lossy(&msg[3..3 + room_len]).to_string();
                
                // Check room capacity before joining
                {
                    let rooms_lock = rooms.read().await;
                    if let Some(room) = rooms_lock.get(&room_id) {
                        if config.max_peers_per_room > 0 && room.peers.len() >= config.max_peers_per_room {
                            // Room is full, send error
                            let mut err_msg = vec![MSG_ERROR];
                            let error_str = "Room is full";
                            err_msg.extend_from_slice(&(error_str.len() as u16).to_le_bytes());
                            err_msg.extend_from_slice(error_str.as_bytes());
                            let _ = tx.send(err_msg).await;
                            return Ok(());
                        }
                    }
                }
                
                // Leave current room
                if let Some(old_room) = current_room.take() {
                    let mut rooms_lock = rooms.write().await;
                    if let Some(room) = rooms_lock.get_mut(&old_room) {
                        room.peers.remove(&peer_id);
                    }
                }
                
                // Join new room
                let mut rooms_lock = rooms.write().await;
                let room = rooms_lock.entry(room_id.clone()).or_insert_with(|| RoomData {
                    peers: HashMap::new(),
                });
                
                // Notify existing peers about new peer
                let mut join_msg = vec![MSG_PEER_JOINED];
                join_msg.extend_from_slice(peer_id.as_bytes());
                join_msg.extend_from_slice(&public_addr.port().to_le_bytes());
                join_msg.push(4); // IPv4
                if let std::net::IpAddr::V4(ip) = public_addr.ip() {
                    join_msg.extend_from_slice(&ip.octets());
                }
                if let Some(priv_addr) = private_addr {
                    join_msg.push(4);
                    join_msg.extend_from_slice(&priv_addr.port().to_le_bytes());
                    if let std::net::IpAddr::V4(ip) = priv_addr.ip() {
                        join_msg.extend_from_slice(&ip.octets());
                    }
                }
                
                for (_, peer_info) in &room.peers {
                    let _ = peer_info.tx.send(join_msg.clone()).await;
                }
                
                // Notify new peer about existing peers
                for (&existing_id, peer_info) in &room.peers {
                    let mut notify_msg = vec![MSG_PEER_JOINED];
                    notify_msg.extend_from_slice(existing_id.as_bytes());
                    notify_msg.extend_from_slice(&peer_info.public_addr.port().to_le_bytes());
                    notify_msg.push(4);
                    if let std::net::IpAddr::V4(ip) = peer_info.public_addr.ip() {
                        notify_msg.extend_from_slice(&ip.octets());
                    }
                    if let Some(priv_addr) = peer_info.private_addr {
                        notify_msg.push(4);
                        notify_msg.extend_from_slice(&priv_addr.port().to_le_bytes());
                        if let std::net::IpAddr::V4(ip) = priv_addr.ip() {
                            notify_msg.extend_from_slice(&ip.octets());
                        }
                    }
                    let _ = tx.send(notify_msg).await;
                    
                    // Generate shared key for the pair
                    let mut shared_key = [0u8; 32];
                    rand::RngCore::fill_bytes(&mut rand::rng(), &mut shared_key);
                    
                    // Send key to both peers
                    let mut key_msg_a = vec![MSG_KEY_EXCHANGE];
                    key_msg_a.extend_from_slice(existing_id.as_bytes());
                    key_msg_a.extend_from_slice(&shared_key);
                    let _ = tx.send(key_msg_a).await;
                    
                    let mut key_msg_b = vec![MSG_KEY_EXCHANGE];
                    key_msg_b.extend_from_slice(peer_id.as_bytes());
                    key_msg_b.extend_from_slice(&shared_key);
                    let _ = peer_info.tx.send(key_msg_b).await;
                }
                
                // Add peer to room
                room.peers.insert(peer_id, PeerInfo {
                    public_addr,
                    private_addr,
                    tx: tx.clone(),
                });
                
                *current_room = Some(room_id);
            }
            
            MSG_RELAY => {
                if msg.len() < 1 + UUID_SIZE + 4 { return Ok(()); }
                
                let target_id = read_uuid(&msg[1..1 + UUID_SIZE]);
                let offset = 1 + UUID_SIZE;
                
                let data_len = u32::from_le_bytes([
                    msg[offset], msg[offset + 1], msg[offset + 2], msg[offset + 3]
                ]) as usize;
                
                if msg.len() < offset + 4 + data_len { return Ok(()); }
                
                let data = &msg[offset + 4..offset + 4 + data_len];
                
                // Forward to target peer
                let peers_lock = peers.read().await;
                if let Some(target) = peers_lock.get(&target_id) {
                    let mut relay_msg = vec![MSG_RELAY];
                    relay_msg.extend_from_slice(peer_id.as_bytes());
                    relay_msg.extend_from_slice(&(data.len() as u32).to_le_bytes());
                    relay_msg.extend_from_slice(data);
                    let _ = target.tx.send(relay_msg).await;
                }
            }
            
            _ => {}
        }
        
        Ok(())
    }
}

/// Read UUID from bytes.
fn read_uuid(bytes: &[u8]) -> Uuid {
    let mut arr = [0u8; 16];
    arr.copy_from_slice(&bytes[..16]);
    Uuid::from_bytes(arr)
}