pub enum EventName {
}Variants§
Click
MouseEnter
MouseLeave
ClickOutside
GlobalKey(Vec<String>)
GlobalKeySeq(Vec<String>)
Input
Change
Blur
Focus
RivePlay(String)
RiveStateChange(String)
RivePause(String)
Trait Implementations§
Source§impl<'de> Deserialize<'de> for EventName
impl<'de> Deserialize<'de> for EventName
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for EventName
Auto Trait Implementations§
impl Freeze for EventName
impl RefUnwindSafe for EventName
impl Send for EventName
impl Sync for EventName
impl Unpin for EventName
impl UnwindSafe for EventName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more