fasthash-sys-fork 0.4.2

A suite of non-cryptographic hash functions for Rust.
Documentation
.TH highwayhash 3 "April 25, 2017"

.SH NAME
highwayhash \- fast strong 64-bit hash functions

.SH SYNOPSIS

.B #include <highwayhash/c_bindings.h>  /* C */

    uint64_t SipHashC(const uint64_t* key, const char* bytes, const uint64_t size);

    uint64_t SipHash13C(const uint64_t* key, const char* bytes, const uint64_t size);

    uint64_t HighwayHash64(const HHKey key, const char* bytes, const uint64_t size);

.B #include <highwayhash/highwayhash.h> /* C++ */

    using namespace highwayhash;

    void HighwayHashT(State* HH_RESTRICT state,
                      const char* HH_RESTRICT bytes, const size_t size,
                      Result* HH_RESTRICT hash);

.B #include <highwayhash/sip_hash.h> /* C++ */

    using namespace highwayhash;

    HH_U64 SipHash(const SipHashState::Key& key, const char* bytes,const HH_U64 size);

Link with
.I
-lhighwayhash

.SH DESCRIPTION

Hash functions are widely used, so it is desirable to increase their speed and
security. This package provides two 'strong' (well-distributed and
unpredictable) hash functions: a faster version of SipHash, and an even faster
algorithm we call HighwayHash.

SipHash is a fast but 'cryptographically strong' pseudo-random function by
Aumasson and Bernstein [https://www.131002.net/siphash/siphash.pdf].

HighwayHash is a new way of mixing inputs which may inspire new
cryptographically strong hashes. Large inputs are processed at a rate of 0.24
cycles per byte, and latency remains low even for small inputs. HighwayHash is
faster than SipHash for all input sizes, with 5 times higher throughput at 1
KiB. We discuss design choices and provide statistical analysis and preliminary
cryptanalysis in https://arxiv.org/abs/1612.06257.

.I
Note, SipHash wants an uint64_t[2] key while HighwayHash uint64_t[4] .

.SH EXAMPLES

64-bit SipHash for any CPU:

    #include "highwayhash/sip_hash.h"
    using namespace highwayhash;
    const HH_U64 key2[2] HH_ALIGNAS(16) = {1234, 5678};
    char in[8] = {1};
    return SipHash(key2, in, 8);

64, 128 or 256 bit HighwayHash for the CPU determined by compiler flags:

    #include "highwayhash/highwayhash.h"
    using namespace highwayhash;
    const HHKey key HH_ALIGNAS(32) = {1, 2, 3, 4};
    char in[8] = {1};
    HHResult64 result;  // or HHResult128 or HHResult256
    HHStateT<HH_TARGET> state(key);
    HighwayHashT(&state, in, 8, &result);

64, 128 or 256 bit HighwayHash for the CPU on which we're currently running:

    #include "highwayhash/highwayhash_target.h"
    #include "highwayhash/instruction_sets.h"
    using namespace highwayhash;
    const HHKey key HH_ALIGNAS(32) = {1, 2, 3, 4};
    char in[8] = {1};
    HHResult64 result;  // or HHResult128 or HHResult256
    InstructionSets::Run<HighwayHash>(key, in, 8, &result);

C-callable 64-bit HighwayHash for the CPU on which we're currently running:

    #include "highwayhash/c_bindings.h"
    const uint64_t key[4] = {1, 2, 3, 4};
    char in[8] = {1};
    return HighwayHash64(key, in, 8);

.SH SEE ALSO

/usr/include/highwayhash/c_bindings.h (C)

/usr/include/highwayhash/highwayhash.h (C++)

.SH BUGS

https://github.com/google/highwayhash/issues

.SH AUTHOR

Upstream authors are Jan Wassenberg <jan.wassenberg@gmail.com> and Jyrki Alakuijala <jyrki.alakuijala@gmail.com>, updated 2017-02-07

This manpage was created by Adam Borowski <kilobyte@angband.pl>,
and completed by Zhou Mo <cdluminate@gmail.com> according to upstream readme
and header files.