#include "memory.h"
#include <windows.h>
const char* ffDetectMemory(FFMemoryResult* ram)
{
MEMORYSTATUSEX statex = {
.dwLength = sizeof(statex),
};
if (!GlobalMemoryStatusEx(&statex))
return "GlobalMemoryStatusEx() failed";
ram->bytesTotal = statex.ullTotalPhys;
ram->bytesUsed = statex.ullTotalPhys - statex.ullAvailPhys;
return NULL;
}