extern "C" {
#include "keyboard.h"
}
#include <interface/Input.h>
#include <support/List.h>
const char* ffDetectKeyboard(FFlist* devices )
{
BList list;
if (get_input_devices(&list) != B_OK)
return "get_input_devices() failed";
for (int32 i = 0, n = list.CountItems(); i < n; i++)
{
BInputDevice *device = (BInputDevice *) list.ItemAt(i);
if (device->Type() != B_KEYBOARD_DEVICE || !device->IsRunning())
continue;
FFKeyboardDevice* item = (FFKeyboardDevice*) ffListAdd(devices);
ffStrbufInit(&item->serial);
ffStrbufInitS(&item->name, device->Name());
}
return NULL;
}