fastalloc 1.0.1

Blazingly fast memory pooling library (50x faster than Box) with type-safe handles, zero-cost abstractions, no_std support, and multiple pool types for game engines, real-time systems, and high-performance servers
Documentation

fastalloc

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 7 feature flags, 1 of them enabled by default.

default

std (default)

This feature flag does not enable additional features.

crossbeam

lock-free

parking_lot

serde

stats

This feature flag does not enable additional features.

tracing