# fast_poisson
[](https://docs.rs/fast_poisson/)
[](https://crates.io/crates/fast_poisson)
[](https://github.com/Kromey/fast_poisson/actions/workflows/rust.yml)
This is a library for generating Poisson disk distributions using [Bridson's algorithm][Bridson].
Properties of Poisson disk distributions include no two points being closer than a certain radius
and the distribution uniformly filling the space. Poisson disk distributions' blue noise properties
have a variety of applications in procedural generation, including textures, worlds, meshes, and
item placement.
# Usage
A simple example to generate a `Vec` containing a Poisson distribution within [0, 1) in each
dimension:
```rust
use fast_poisson::Poisson2D;
fn main() {
let poisson: Vec<[f64; 2]> = Vec::from(Poisson2D::new());
}
```
[Bridson]: https://www.cct.lsu.edu/~fharhad/ganbatte/siggraph2007/CD2/content/sketches/0250.pdf