fast3d-rs
fast3d-rs is a library written in Rust for rendering N64 graphics API commands.
Features
- F3DEX2 microcode supported (more coming)
- WGPU rendering
- OpenGL rendering
How to Use
Add this library to your project and one of the following renderers: fast3d-wgpu-renderer or fast3d-glium-renderer.
The library consists of three main components:
RCP- This represents the N64 RCP and provides a reset and aprocess_dlmethod.RenderData- This is given to the RCP run command that collects draw data and textures for rendering with different renderers.WgpuRenderer- This is a renderer that can be used to render data producedGliumRenderer- This is a renderer that can be used to render data produced
Check out the examples folder for some examples of how to use the library.
Looking for a solution that includes this, windowing, audio and controller input? Check out Helix!.