use wide::f32x8;
pub const ANALYSIS_BINS: usize = 128;
pub const NUM_BANDS: usize = 8;
pub static BAND_BINS: [(usize, usize); NUM_BANDS] = [
(3, 6),
(6, 12),
(12, 19),
(19, 32),
(32, 51),
(51, 77),
(77, 108),
(108, 128),
];
pub static RAW_WEIGHTS: f32x8 = f32x8::new([
0.01562034, 0.20278303, 0.09269018, -0.15091796, -0.01901991, 0.07493567, -0.08492067, 0.28920355, ]);
pub static NORM_WEIGHTS: f32x8 = f32x8::new([
0.17463323, 0.543_774_2, 0.21194649, -0.00053826, 0.10791918, -0.14064065, 0.33679298, 0.152_284_6, ]);
pub static DELTA_WEIGHTS: f32x8 = f32x8::new([
-0.18790886, -0.73869383, -0.30269337, 0.15577473, -0.07288475, 0.05904672, -0.21098153, -0.363_977_5, ]);
pub static DELTA2_WEIGHTS: f32x8 = f32x8::new([
0.08596912, 0.321_316_9, 0.139_114, -0.02363876, 0.04661002, -0.00053802, 0.10279381, 0.12189715, ]);
pub static BIAS: f32 = -0.50482284;
pub const NOISE_FLOOR_ALPHA: f32 = 0.01;