use hecs::Entity;
use crate::prelude::ComponentLoader;
#[derive(Debug, Default)]
pub struct GuiElement;
pub struct GuiElementLoader;
impl ComponentLoader for GuiElementLoader {
fn load(&self, ctx: &mut crate::prelude::Context, entity: Entity, _data: &serde_json::Value) {
ctx.world.insert_one(entity, GuiElement).expect("Failed to insert GuiElement");
}
}