use crate::prelude::{DirectionComponentLoader, LocalVisibleLoader, Plugin, StateComponentLoader, VisibleLoader};
pub struct UtilsPlugin;
impl Plugin for UtilsPlugin {
fn build(&self, app: &mut crate::prelude::App) {
app.scene_loader
.register("DirectionComponent", Box::new(DirectionComponentLoader))
.register("StateComponent", Box::new(StateComponentLoader))
.register("Visible", Box::new(VisibleLoader))
.register("LocalVisible", Box::new(LocalVisibleLoader));
}
}