fantasy-craft 0.0.2

A 2D / 2.5D game engine built on top of Macroquad and Hecs for the Foxvoid Ecosystem
Documentation
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#[derive(Debug, Clone, Copy)]
pub struct InputFocus {
    pub is_captured_by_ui: bool
}

impl Default for InputFocus {
    fn default() -> Self {
        Self {
            is_captured_by_ui: false
        }
    }
}