use bevy::prelude::*;
#[derive(Component)]
pub struct IsFamiqCheckbox;
#[derive(Component)]
pub struct IsFamiqCheckboxItem;
#[derive(Component)]
pub struct IsFamiqCheckboxItemBox;
#[derive(Component)]
pub struct CheckBoxMainContainerEntity(pub Entity);
#[derive(Component)]
pub struct CheckBoxItemText(pub String);
#[derive(Component)]
pub struct CheckBoxItemBoxEntity(pub Entity);
#[derive(Component)]
pub struct CheckBoxChoiceTicked(pub bool);