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ResolvedConfig

Struct ResolvedConfig 

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pub struct ResolvedConfig {
Show 36 fields pub root: PathBuf, pub entry_patterns: Vec<String>, pub ignore_patterns: GlobSet, pub output: OutputFormat, pub cache_dir: PathBuf, pub threads: usize, pub no_cache: bool, pub cache_max_size_mb: Option<u32>, pub cache_config_hash: u64, pub ignore_dependencies: Vec<String>, pub ignore_unresolved_imports: Vec<GlobMatcher>, pub ignore_export_rules: Vec<IgnoreExportRule>, pub compiled_ignore_exports: Vec<CompiledIgnoreExportRule>, pub compiled_ignore_catalog_references: Vec<CompiledIgnoreCatalogReferenceRule>, pub compiled_ignore_dependency_overrides: Vec<CompiledIgnoreDependencyOverrideRule>, pub ignore_exports_used_in_file: IgnoreExportsUsedInFileConfig, pub used_class_members: Vec<UsedClassMemberRule>, pub ignore_decorators: Vec<String>, pub duplicates: DuplicatesConfig, pub health: HealthConfig, pub rules: RulesConfig, pub boundaries: ResolvedBoundaryConfig, pub production: bool, pub quiet: bool, pub external_plugins: Vec<ExternalPluginDef>, pub dynamically_loaded: Vec<String>, pub overrides: Vec<ResolvedOverride>, pub regression: Option<RegressionConfig>, pub audit: AuditConfig, pub codeowners: Option<String>, pub public_packages: Vec<String>, pub flags: FlagsConfig, pub fix: FixConfig, pub resolve: ResolveConfig, pub include_entry_exports: bool, pub auto_imports: bool,
}
Expand description

Fully resolved configuration with all globs pre-compiled.

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§root: PathBuf§entry_patterns: Vec<String>§ignore_patterns: GlobSet§output: OutputFormat§cache_dir: PathBuf§threads: usize§no_cache: bool§cache_max_size_mb: Option<u32>

Resolved on-disk cache cap in megabytes. None selects the default (fallow_extract::cache::DEFAULT_CACHE_MAX_SIZE, 256 MB). Computed at the CLI layer as FALLOW_CACHE_MAX_SIZE env var (if set), else cache.maxSizeMb in the config file. Stored in MB rather than bytes so that the config crate has no dependency on fallow-extract; the bytes resolution happens at the callsite (fallow_core::lib::analyze_full).

§cache_config_hash: u64

Stable u64 hash of extraction-affecting config fields (currently the active external plugin names + inline framework definition names). Threaded into CacheStore::load and CacheStore::save so a config change discards the stale cache without requiring a CACHE_VERSION bump. See ADR-009 for the ingredient list and the contract for adding new ingredients in the future. Zero when no_cache is set (the bookkeeping is skipped to avoid unnecessary work when caching is disabled).

§ignore_dependencies: Vec<String>§ignore_unresolved_imports: Vec<GlobMatcher>

Pre-compiled raw import specifier patterns for suppressing unresolved-import findings.

§ignore_export_rules: Vec<IgnoreExportRule>§compiled_ignore_exports: Vec<CompiledIgnoreExportRule>

Pre-compiled glob matchers for ignoreExports.

Populated alongside ignore_export_rules so detectors that need to test “does this file match a configured ignoreExports glob?” can read the compiled matchers without re-running globset::Glob::new per call.

§compiled_ignore_catalog_references: Vec<CompiledIgnoreCatalogReferenceRule>

Pre-compiled rules for suppressing unresolved-catalog-reference findings.

§compiled_ignore_dependency_overrides: Vec<CompiledIgnoreDependencyOverrideRule>

Pre-compiled rules for suppressing dependency-override findings (both unused-dependency-override and misconfigured-dependency-override).

§ignore_exports_used_in_file: IgnoreExportsUsedInFileConfig

Whether same-file references should suppress unused-export findings.

§used_class_members: Vec<UsedClassMemberRule>

Class member names that should never be flagged as unused-class-members. Union of top-level config and active plugin contributions; merged during config resolution so analysis code reads a single list.

§ignore_decorators: Vec<String>

Decorator paths the user has opted out of the default skip-all-decorated behavior for unused-class-members. See FallowConfig::ignore_decorators for matching semantics. Passed through unchanged from the user config (no glob compilation; small set, linear scan at the call site).

§duplicates: DuplicatesConfig§health: HealthConfig§rules: RulesConfig§boundaries: ResolvedBoundaryConfig

Resolved architecture boundary configuration with pre-compiled glob matchers.

§production: bool

Whether production mode is active.

§quiet: bool

Suppress progress output and non-essential stderr messages.

§external_plugins: Vec<ExternalPluginDef>

External plugin definitions (from plugin files + inline framework definitions).

§dynamically_loaded: Vec<String>

Glob patterns for dynamically loaded files (treated as always-used).

§overrides: Vec<ResolvedOverride>

Per-file rule overrides with pre-compiled glob matchers.

§regression: Option<RegressionConfig>

Regression config (passed through from user config, not resolved).

§audit: AuditConfig

Audit baseline paths (passed through from user config, not resolved).

§codeowners: Option<String>

Optional CODEOWNERS file path (passed through for --group-by owner).

§public_packages: Vec<String>

Workspace package name patterns that are public libraries. Exported API surface from these packages is not flagged as unused.

§flags: FlagsConfig

Feature flag detection configuration.

§fix: FixConfig

Auto-fix behavior settings.

§resolve: ResolveConfig

Module resolver configuration (user-supplied import/export conditions).

§include_entry_exports: bool

When true, entry file exports are subject to unused-export detection instead of being automatically marked as used. Set via the global CLI flag --include-entry-exports or via includeEntryExports: true in the fallow config file; the CLI flag ORs with the config value (CLI wins when set).

§auto_imports: bool

When true, framework plugins drop the convention entry patterns they can resolve via auto_imports (today: Nuxt component directories), so genuinely-unreferenced convention files are reported as unused-file. Auto-import edge synthesis runs regardless of this flag; it only gates the entry-pattern removal. Set via autoImports: true in the config. See issue #704.

Implementations§

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impl ResolvedConfig

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pub fn resolve_rules_for_path(&self, path: &Path) -> RulesConfig

Resolve the effective rules for a given file path. Starts with base rules and applies matching overrides in order.

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impl Debug for ResolvedConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromIn<'a, T> for T

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fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

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fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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