fae 0.2.0

A simple and fast 2D rendering crate with optional window creation and text rendering functionality.
Documentation
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#version 330

out vec4 out_color;
in vec2 frag_texcoord;
in vec4 frag_color;
uniform sampler2D tex;

void main(void) {
  vec4 color = frag_color;
  color.a = texture(tex, frag_texcoord).r;
  out_color = color;
  if (out_color.a < 0.01) {
    discard;
  }
}