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//! The existing rate-local VAD; no transport, device, model, or file input.
#[derive(Clone, Debug)]
pub(super) struct VadConfig {
frame_ms: usize,
start_frames: usize,
hangover_ms: usize,
min_utt_ms: usize,
max_utt_s: f32,
ratio: f32,
abs_floor: f32,
preroll_ms: usize,
}
impl Default for VadConfig {
fn default() -> Self {
VadConfig {
frame_ms: 20,
start_frames: 3,
hangover_ms: 700,
min_utt_ms: 300,
// Stay inside the feature extractor's 30 s window.
max_utt_s: 28.0,
ratio: 3.5,
abs_floor: 0.008,
preroll_ms: 240,
}
}
}
/// A finished utterance at the segmenter's native rate.
pub(super) struct Segment {
pub(super) samples: Vec<f32>,
/// Sample rate of `samples` — the rate the segmenter ran at, which is the
/// capture rate live and 16 kHz for recorded clips.
pub(super) rate: usize,
pub(super) start_s: f64,
pub(super) end_s: f64,
}
impl Segment {
pub(super) fn dur_s(&self) -> f64 {
self.end_s - self.start_s
}
}
/// Streaming energy-VAD segmenter. Feed arbitrary-size mono chunks at a fixed
/// rate; complete utterances go to `emit`. The SAME code path serves the live
/// capture and recorded files, which is what makes `hear once` a real gate.
pub(super) struct Segmenter {
cfg: VadConfig,
rate: usize,
frame: usize,
pending: Vec<f32>,
preroll: std::collections::VecDeque<f32>,
preroll_cap: usize,
noise_floor: f32,
floor_warm: usize,
in_speech: bool,
speech_run: usize,
silence_run: usize,
current: Vec<f32>,
utt_start_sample: u64,
samples_seen: u64,
}
impl Segmenter {
pub(super) fn new(rate: usize, cfg: VadConfig) -> Self {
let frame = rate * cfg.frame_ms / 1000;
let preroll_cap = rate * cfg.preroll_ms / 1000;
Segmenter {
cfg,
rate,
frame,
pending: Vec::new(),
preroll: std::collections::VecDeque::with_capacity(preroll_cap),
preroll_cap,
noise_floor: 0.0,
floor_warm: 0,
in_speech: false,
speech_run: 0,
silence_run: 0,
current: Vec::new(),
utt_start_sample: 0,
samples_seen: 0,
}
}
pub(super) fn push(&mut self, chunk: &[f32], emit: &mut impl FnMut(Segment)) {
self.pending.extend_from_slice(chunk);
while self.pending.len() >= self.frame {
let frame: Vec<f32> = self.pending.drain(..self.frame).collect();
self.frame_in(&frame, emit);
}
}
/// End of stream/file: close any open utterance.
pub(super) fn flush(&mut self, emit: &mut impl FnMut(Segment)) {
if !self.pending.is_empty() {
let rest = std::mem::take(&mut self.pending);
if self.in_speech {
self.current.extend_from_slice(&rest);
self.samples_seen += rest.len() as u64;
}
}
if self.in_speech {
self.close(emit);
}
}
/// Half-duplex pause: the mouth is speaking, so `n` incoming samples are
/// DROPPED — not un-captured. Any open utterance is abandoned (it would be
/// self-echo), the speech state clears, the adaptive noise floor is KEPT
/// (no re-warm-up on every reply), and the stream clock still advances so
/// later timestamps stay stream-relative.
pub(super) fn pause_skip(&mut self, n: u64) {
self.pending.clear();
self.preroll.clear();
self.current.clear();
self.in_speech = false;
self.speech_run = 0;
self.silence_run = 0;
self.samples_seen += n;
}
fn frame_in(&mut self, frame: &[f32], emit: &mut impl FnMut(Segment)) {
let rms = (frame.iter().map(|&x| x * x).sum::<f32>() / frame.len() as f32).sqrt();
let warm_frames = 500 / self.cfg.frame_ms;
if self.floor_warm < warm_frames {
self.noise_floor = if self.floor_warm == 0 {
rms
} else {
0.7 * self.noise_floor + 0.3 * rms
};
self.floor_warm += 1;
} else if !self.in_speech && rms < self.noise_floor * 2.0 {
self.noise_floor = 0.98 * self.noise_floor + 0.02 * rms;
}
let threshold = (self.noise_floor * self.cfg.ratio).max(self.cfg.abs_floor);
let speech = rms > threshold;
if !self.in_speech {
for &s in frame {
if self.preroll.len() == self.preroll_cap {
self.preroll.pop_front();
}
self.preroll.push_back(s);
}
if speech {
self.speech_run += 1;
if self.speech_run >= self.cfg.start_frames {
self.in_speech = true;
self.silence_run = 0;
self.current = self.preroll.iter().copied().collect();
self.utt_start_sample = (self.samples_seen + frame.len() as u64)
.saturating_sub(self.current.len() as u64);
}
} else {
self.speech_run = 0;
}
} else {
self.current.extend_from_slice(frame);
if speech {
self.silence_run = 0;
} else {
self.silence_run += 1;
let hangover_frames = self.cfg.hangover_ms / self.cfg.frame_ms;
if self.silence_run >= hangover_frames {
// Trim most of the hangover, keep a ~200 ms tail.
let keep_tail = self.rate * 200 / 1000;
let hang = self.silence_run * self.frame;
let cut = hang.saturating_sub(keep_tail).min(self.current.len());
let newlen = self.current.len() - cut;
self.current.truncate(newlen);
self.close(emit);
}
}
if self.in_speech && self.current.len() as f32 >= self.cfg.max_utt_s * self.rate as f32
{
self.close(emit);
}
}
self.samples_seen += frame.len() as u64;
}
fn close(&mut self, emit: &mut impl FnMut(Segment)) {
let samples = std::mem::take(&mut self.current);
self.in_speech = false;
self.speech_run = 0;
self.silence_run = 0;
self.preroll.clear();
let min_len = self.rate * self.cfg.min_utt_ms / 1000;
if samples.len() >= min_len {
let start_s = self.utt_start_sample as f64 / self.rate as f64;
let end_s = start_s + samples.len() as f64 / self.rate as f64;
emit(Segment {
samples,
rate: self.rate,
start_s,
end_s,
});
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[cfg(feature = "hear")]
use crate::hear::operations::to_hear_rate;
use crate::hear::operations::{CAPTURE_RATE, HEAR_RATE};
use crate::turntaking::{self, SpeechFilter};
/// `secs` of a 220 Hz tone at `amp`, at the segmenter's rate.
fn tone(secs: f32, amp: f32) -> Vec<f32> {
let n = (HEAR_RATE as f32 * secs) as usize;
(0..n)
.map(|i| amp * (i as f32 * 2.0 * std::f32::consts::PI * 220.0 / HEAR_RATE as f32).sin())
.collect()
}
fn silence(secs: f32) -> Vec<f32> {
vec![0.0; (HEAR_RATE as f32 * secs) as usize]
}
fn segment_all(chunks: &[Vec<f32>]) -> Vec<Segment> {
// Recorded clips are decoded straight to 16 kHz, so the segmenter runs
// at the model's rate and no resample is needed at all.
let mut segmenter = Segmenter::new(HEAR_RATE, VadConfig::default());
let mut out = Vec::new();
for chunk in chunks {
segmenter.push(chunk, &mut |s| out.push(s));
}
segmenter.flush(&mut |s| out.push(s));
out
}
#[test]
fn two_bursts_separated_by_silence_are_two_utterances() {
let segments = segment_all(&[
silence(1.0),
tone(1.2, 0.3),
silence(1.2),
tone(1.0, 0.3),
silence(1.2),
]);
assert_eq!(segments.len(), 2, "one utterance per burst");
assert!(segments[0].dur_s() > 0.6, "{:?}", segments[0].dur_s());
assert!(
segments[1].start_s > segments[0].end_s,
"utterance clocks must advance monotonically"
);
// Timestamps are stream-relative: the second burst starts around 3.4 s.
assert!(
(segments[1].start_s - 3.4).abs() < 0.5,
"second utterance at {:.2}s",
segments[1].start_s
);
}
/// Why the filter's `min_dur_s` exists on TOP of the segmenter's
/// `min_utt_ms`, and why its default is 0.6 s.
///
/// The segmenter's own minimum measures the PADDED segment: 240 ms of
/// pre-roll (so a soft onset is not clipped) plus the speech plus the
/// ~200 ms hangover tail it keeps. A 50 ms click therefore comes out as
/// roughly half a second of audio and sails past `min_utt_ms = 300`. That
/// is the "sub-second blips trigger the VAD; 0.46 s ones observed" note
/// `converse` shipped with -- 0.46 s is padding, not speech. The audio-only
/// filter is what actually catches it, before the audio tower is paid for.
#[test]
fn a_click_survives_the_segmenter_and_is_caught_by_the_filter() {
let segments = segment_all(&[silence(1.0), tone(0.05, 0.4), silence(1.2)]);
assert_eq!(segments.len(), 1, "the segmenter does emit the padded blip");
let dur = segments[0].dur_s();
assert!(
(0.3..0.6).contains(&dur),
"a click comes out as padding-sized, got {dur:.2}s"
);
let filter = SpeechFilter::default();
assert_eq!(
turntaking::audio_drop_reason(dur, 0, &filter, None),
Some("too-short-segment"),
"{dur:.2}s must not reach the model"
);
// ...and real speech still gets through the same filter.
let real = segment_all(&[silence(1.0), tone(1.2, 0.3), silence(1.2)]);
assert_eq!(real.len(), 1);
assert_eq!(
turntaking::audio_drop_reason(real[0].dur_s(), 0, &filter, None),
None
);
}
/// The half-duplex hold, from the ears' side: audio that arrives while the
/// mouth is speaking is DISCARDED, and the open utterance is abandoned as
/// presumed self-echo. Nothing here closes a stream — the clock advances
/// through the hold so later timestamps stay stream-relative.
#[test]
fn a_pause_discards_our_own_voice_without_stopping_the_clock() {
// Recorded clips are decoded straight to 16 kHz, so the segmenter runs
// at the model's rate and no resample is needed at all.
let mut segmenter = Segmenter::new(HEAR_RATE, VadConfig::default());
let mut heard = Vec::new();
segmenter.push(&silence(1.0), &mut |s| heard.push(s));
// Speech starts...
segmenter.push(&tone(0.5, 0.3), &mut |s| heard.push(s));
// ...and the mouth opens. Everything from here is our own voice.
let held = tone(2.0, 0.3);
segmenter.pause_skip(held.len() as u64);
segmenter.push(&silence(1.2), &mut |s| heard.push(s));
segmenter.flush(&mut |s| heard.push(s));
assert!(
heard.is_empty(),
"self-echo must not reach the model: {} utterance(s)",
heard.len()
);
// The stream clock still advanced across the hold, so the next real
// utterance is stamped where it actually happened.
segmenter.push(&tone(1.2, 0.3), &mut |s| heard.push(s));
segmenter.push(&silence(1.2), &mut |s| heard.push(s));
assert_eq!(heard.len(), 1);
assert!(
heard[0].start_s > 3.0,
"clock must survive the hold, got {:.2}s",
heard[0].start_s
);
}
/// The live segmenter runs at the CAPTURE rate, so a Soma frame is a whole
/// number of segmenter samples with nothing resampled on the hot path and
/// nothing to drift. Only the finished utterance is resampled.
#[test]
fn the_capture_frame_and_the_segmenter_agree_on_the_clock() {
assert_eq!(CAPTURE_RATE, soma_client::SAMPLE_RATE as usize);
assert_eq!(
soma_client::FRAME_SAMPLES as u32 * 1_000 / soma_client::SAMPLE_RATE,
soma_client::FRAME_MS
);
// One capture frame advances the 20 ms VAD frame exactly four times.
let cfg = VadConfig::default();
let vad_frame = CAPTURE_RATE * cfg.frame_ms / 1000;
assert_eq!(soma_client::FRAME_SAMPLES % vad_frame, 0);
assert_eq!(soma_client::FRAME_SAMPLES / vad_frame, 4);
}
/// A capture-rate utterance is resampled ONCE, whole, and comes out the
/// right length — the property a per-frame resample would break.
#[test]
#[cfg(feature = "hear")]
fn a_finished_utterance_resamples_to_the_model_rate_in_one_piece() {
let secs = 1.5f64;
let at_capture: Vec<f32> = (0..(CAPTURE_RATE as f64 * secs) as usize)
.map(|i| {
(i as f32 * 2.0 * std::f32::consts::PI * 220.0 / CAPTURE_RATE as f32).sin() * 0.3
})
.collect();
let at_model = to_hear_rate(&at_capture, CAPTURE_RATE).unwrap();
let expected = (HEAR_RATE as f64 * secs) as usize;
// MEASURED (2026-08-27, mary's `resample_to_16k`, 1.5 s at 24 kHz ->
// 16 kHz): 23828 of an expected 24000, i.e. ~172 samples / ~11 ms
// short. That is the resampler's own startup delay, which the helper
// skips from the FRONT without extending the tail, so the loss lands
// at the END of the utterance -- inside the VAD's ~200 ms hangover
// tail, which is why it is harmless here. It is also constant per
// CALL, which is the whole reason this runs once per utterance
// instead of once per 80 ms frame: per frame it would be ~11 ms lost
// out of every 80 ms.
assert!(
at_model.len() <= expected,
"resampling must never invent audio: {} > {expected}",
at_model.len()
);
assert!(
expected - at_model.len() < 300,
"{} samples, expected ~{expected} (startup-delay loss should stay \
under ~20 ms)",
at_model.len()
);
// Already at the model rate: an identity, not a round trip through the
// resampler.
let same = to_hear_rate(&at_model, HEAR_RATE).unwrap();
assert_eq!(same, at_model);
}
}