facet_generate ·

Reflect types annotated with #[derive(Facet)] into Swift, Kotlin, TypeScript, and C#. Optionally generates serialization and deserialization code for Bincode and JSON encodings.
Usage
use Facet;
use facet_generate as fg;
let registry = new
.?
.build?;
To generate code from the registry, use a language-specific Installer, then call generate() — the installer splits by namespace, installs runtimes, generates each module, and writes the package manifest. Add a plugin such as BincodePlugin to include serialize/deserialize methods and install the appropriate runtime library; omit .plugin(...) for plain type definitions only.
use BincodePlugin;
// Swift
new
.plugin
.generate?;
// Kotlin
new
.plugin
.generate?;
// TypeScript
new
.plugin
.generate?;
// C#
new
.plugin
.generate?;
With BincodePlugin, the generated types include serialize and deserialize methods. For the types above, this generates the following code (showing HttpHeader as a representative example — all types are generated similarly).
[!NOTE] The code blocks below are generated from the real output of the code generators and kept in sync by the
readmeintegration test (crates/facet_generate/tests/readme.rs). Do not edit them by hand — runUPDATE_EXPECT=1 cargo test -p facet_generate --test readmeto refresh them.
Swift
public struct HttpHeader: Hashable, Equatable {
public var name: String
public var value: String
public init(name: String, value: String) {
self.name = name
self.value = value
}
public func serialize<S: Serializer>(serializer: S) throws {
try serializer.increase_container_depth()
try serializer.serialize_str(value: self.name)
try serializer.serialize_str(value: self.value)
try serializer.decrease_container_depth()
}
public func bincodeSerialize() throws -> [UInt8] {
let serializer = BincodeSerializer.init();
try self.serialize(serializer: serializer)
return serializer.get_bytes()
}
public static func deserialize<D: Deserializer>(deserializer: D) throws -> HttpHeader {
try deserializer.increase_container_depth()
let name = try deserializer.deserialize_str()
let value = try deserializer.deserialize_str()
try deserializer.decrease_container_depth()
return HttpHeader(name: name, value: value)
}
public static func bincodeDeserialize(input: [UInt8]) throws -> HttpHeader {
let deserializer = BincodeDeserializer.init(input: input);
let obj = try deserialize(deserializer: deserializer)
if deserializer.get_buffer_offset() < input.count {
throw DeserializationError.invalidInput(issue: "Some input bytes were not read")
}
return obj
}
}
Kotlin
data class HttpHeader(
val name: String,
val value: String,
) {
fun serialize(serializer: Serializer) {
serializer.increase_container_depth()
serializer.serialize_str(name)
serializer.serialize_str(value)
serializer.decrease_container_depth()
}
fun bincodeSerialize(): ByteArray {
val serializer = BincodeSerializer()
serialize(serializer)
return serializer.get_bytes()
}
companion object {
fun deserialize(deserializer: Deserializer): HttpHeader {
deserializer.increase_container_depth()
val name = deserializer.deserialize_str()
val value = deserializer.deserialize_str()
deserializer.decrease_container_depth()
return HttpHeader(name, value)
}
@Throws(DeserializationError::class)
fun bincodeDeserialize(input: ByteArray?): HttpHeader {
if (input == null) {
throw DeserializationError("Cannot deserialize null array")
}
val deserializer = BincodeDeserializer(input)
val value = deserialize(deserializer)
if (deserializer.get_buffer_offset() < input.size) {
throw DeserializationError("Some input bytes were not read")
}
return value
}
}
}
TypeScript
export class HttpHeader {
constructor (public name: str, public value: str) {
}
public serialize(serializer: Serializer): void {
serializer.serializeStr(this.name);
serializer.serializeStr(this.value);
}
static deserialize(deserializer: Deserializer): HttpHeader {
const name = deserializer.deserializeStr();
const value = deserializer.deserializeStr();
return new HttpHeader(name,value);
}
}
C#
public partial class HttpHeader : ObservableObject, IFacetSerializable, IFacetDeserializable<HttpHeader> {
[ObservableProperty]
private string _name;
[ObservableProperty]
private string _value;
public void Serialize(ISerializer serializer)
{
serializer.IncreaseContainerDepth();
serializer.SerializeStr(Name);
serializer.SerializeStr(Value);
serializer.DecreaseContainerDepth();
}
public static HttpHeader Deserialize(IDeserializer deserializer)
{
deserializer.IncreaseContainerDepth();
var name = deserializer.DeserializeStr();
var value = deserializer.DeserializeStr();
deserializer.DecreaseContainerDepth();
return new HttpHeader {
Name = name,
Value = value,
};
}
public byte[] BincodeSerialize()
{
var serializer = new BincodeSerializer();
Serialize(serializer);
return serializer.GetBytes();
}
public static HttpHeader BincodeDeserialize(byte[] input)
{
if (input is null)
{
throw new DeserializationError("Cannot deserialize null array");
}
var deserializer = new BincodeDeserializer(input);
var value = Deserialize(deserializer);
if (deserializer.GetBufferOffset() < input.Length)
{
throw new DeserializationError("Some input bytes were not read");
}
return value;
}
}
Facet attributes
Namespaces
Types that are explicitly annotated as belonging to a specific namespace are emitted as separate modules. These can be within the same package, or in a separate package if specified in the config during type generation (using ExternalPackage).
- In Swift, namespaces become a separate target in the current package
- In Kotlin, they are emitted as a child namespace of the package's namespace
- In TypeScript they are emitted alongside as a separate
.tsfile - In C#, each namespace becomes a file-scoped
namespacewritten to a directory matching the dotted module path (e.g.Company.Models.Shared)
Notes:
- Once a namespace is set (via
#[facet(fg::namespace = "my_ns")]) either at field-level (call-site) or type-level (called site), it will propagate to child types. The latest namespace is in effect until changed or cancelled. Type-level annotations take priority over field-level annotations. - A namespace context can be unset (via
#[facet(fg::namespace)]). This is still an explicit annotation, so it cancels any implicit annotations being carried forwards from higher in the graph. It places the type (and any child types) in the ROOT namespace. - Namespaces are propagated through field level references, including via pointers and collections.
- Any ambiguity (i.e. a type is reached via more than one path, each with a different implicit namespace) will cause the typegen to emit an error, detailing the type involved and the namespaces that clash. The fix is then to either explicitly set (or unset) the type's namespace, or to align the inherited namespaces.
Renaming
Renaming uses Facet's builtin rename and rename_all attributes.
Container rename
Rename a struct or enum in the generated output (the Rust name stays the same):
This also works on enums:
When a renamed type is referenced from another struct, the generated code uses the new name automatically.
Field rename
Rename individual struct fields with #[facet(rename = "...")]:
This works for all field types — primitives, Option<T>, Vec<T>, and
user-defined types.
Enum variant rename
Rename individual enum variants:
Fields inside struct variants can also be renamed:
rename_all
Apply a naming convention to all fields in a struct or all variants in an enum:
This also works on enums:
A per-field or per-variant rename always takes priority over rename_all:
Container-level rename and field/variant-level rename (or rename_all) can
be combined freely.
Skipping struct fields or enum variants
You can annotate fields or variants with #[facet(skip)] to prevent them from being emitted in the generated code. (Note: you can also use #[facet(opaque)] to prevent Facet from recursing through).
Transparent
You can skip through (even successive layers) of newtyping by annotating the struct with #[facet(transparent)].
;
With #[facet(transparent)], Inner is unwrapped and MyStruct.inner is generated as a plain Int32 (Swift) / Int (Kotlin) / number (TypeScript) / int (C#) in the target language.
Bytes
In order to generate byte array types (e.g. [UInt8] in Swift, Bytes in Kotlin, Uint8Array in TypeScript, byte[] in C#) for Vec<u8> and &'a [u8], use the #[facet(fg::bytes)] attribute: