ezwin 2.6.0

Easy, minimal Win32 window creation
Documentation
# ezwin-rs


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```rust
use ezwin::prelude::*;

fn main() {
  // configure
  let settings = WindowSettings::default();
  
  // create
  let window = Window::new(settings).unwrap();
  
  // run
  for message in &window {}
}
```

## `ezwin` is an easy-to-use Win32 windowing library


⚠️ This project is still very much a WIP; I am only one student, after all. ⚠️

The main goal of `ezwin` is to have a simple, easy-to-use API. The target audience is game developers looking to create
a window quickly and easily. I aim to have feature-parity with `winit` eventually as a secondary goal. Cross-platform 
support is unlikely, but pull requests are welcomed if anyone else wants to tackle it.

There are **2** primary threads in `ezwin`:

* **main:** where all the main user code is executed.
* **window:** where the window is created and the message pump lives.

This layout was chosen to allow for the window messages not to block the application.

## Cargo Features


* **`rwh_05` / `rwh_06`:** use the appropriate version of `raw-window-handle`. `rwh_06` is the default.

## Examples


Examples are a work-in-progress, but you can see a sample crate in the `examples` folder.