use std::sync::Arc;
use ezu_graph::{
schema_frag, take_input_ref, BuiltNode, Connection, EvalCtx, EvalError, FactoryCtx,
FactoryError, Node, NodeFactory, PortKind, PortSpec, PortValue, RasterBuf,
};
use serde_json::Value;
use xxhash_rust::xxh3::Xxh3;
use crate::nodes::common::{
raster_or_sprite_output, read_number_or, unwrap_raster_or_sprite, wrap_raster_like,
ACCEPTS_RASTER_OR_SPRITE,
};
struct LevelsNode {
in_black: f32,
in_white: f32,
gamma: f32,
out_black: f32,
out_white: f32,
}
impl Node for LevelsNode {
fn op_name(&self) -> &'static str {
"levels"
}
fn inputs(&self) -> &[PortSpec] {
static SPECS: &[PortSpec] = &[PortSpec {
name: "input",
accepts: ACCEPTS_RASTER_OR_SPRITE,
optional: false,
}];
SPECS
}
fn output(&self, input_kinds: &[Option<PortKind>]) -> PortKind {
raster_or_sprite_output(input_kinds)
}
fn eval(
&self,
_ctx: &EvalCtx<'_>,
inputs: &[Option<PortValue>],
) -> Result<PortValue, EvalError> {
let input = inputs[0]
.as_ref()
.ok_or_else(|| EvalError::MissingInput("input".into()))?;
let (src, kind) = unwrap_raster_or_sprite(input, "input")?;
let in_span = (self.in_white - self.in_black).max(1e-6);
let inv_in = 1.0 / in_span;
let inv_gamma = if self.gamma.abs() < 1e-6 {
1.0
} else {
1.0 / self.gamma
};
let out_lo = self.out_black;
let out_span = self.out_white - self.out_black;
let mut out = RasterBuf::new(src.width, src.height);
for i in (0..src.pixels.len()).step_by(4) {
let a = src.pixels[i + 3] as f32 / 255.0;
if a <= 0.0 {
continue;
}
for c in 0..3 {
let p = (src.pixels[i + c] as f32 / 255.0) / a;
let t = ((p - self.in_black) * inv_in).clamp(0.0, 1.0);
let y = (t.powf(inv_gamma) * out_span + out_lo).clamp(0.0, 1.0);
out.pixels[i + c] = (y * a * 255.0).round() as u8;
}
out.pixels[i + 3] = src.pixels[i + 3];
}
Ok(wrap_raster_like(Arc::new(out), kind))
}
fn param_hash(&self, h: &mut Xxh3) {
h.update(b"levels");
h.update(&self.in_black.to_le_bytes());
h.update(&self.in_white.to_le_bytes());
h.update(&self.gamma.to_le_bytes());
h.update(&self.out_black.to_le_bytes());
h.update(&self.out_white.to_le_bytes());
}
}
pub(super) struct LevelsFactory;
impl NodeFactory for LevelsFactory {
fn op_name(&self) -> &'static str {
"levels"
}
fn build(
&self,
fields: &serde_json::Map<String, Value>,
ctx: &FactoryCtx<'_>,
) -> Result<BuiltNode, FactoryError> {
let input = take_input_ref(fields, "input")?;
let in_black = read_number_or(fields, "in-black", ctx, 0.0)? as f32;
let in_white = read_number_or(fields, "in-white", ctx, 1.0)? as f32;
let gamma = read_number_or(fields, "gamma", ctx, 1.0)? as f32;
let out_black = read_number_or(fields, "out-black", ctx, 0.0)? as f32;
let out_white = read_number_or(fields, "out-white", ctx, 1.0)? as f32;
Ok(BuiltNode {
node: Box::new(LevelsNode {
in_black,
in_white,
gamma,
out_black,
out_white,
}),
connections: vec![Connection {
port: "input".into(),
src: input,
}],
})
}
fn schema(&self) -> Value {
serde_json::json!({
"description": "Photoshop-style levels: remap input range [in-black, in-white] through `gamma` onto output range [out-black, out-white]. All values in [0, 1] (non-premultiplied sRGB). `gamma > 1` lightens midtones; `gamma < 1` darkens them.",
"properties": {
"input": schema_frag::node_ref(),
"in-black": { "type": "number", "minimum": 0.0, "maximum": 1.0, "default": 0.0 },
"in-white": { "type": "number", "minimum": 0.0, "maximum": 1.0, "default": 1.0 },
"gamma": { "type": "number", "minimum": 0.01, "default": 1.0 },
"out-black": { "type": "number", "minimum": 0.0, "maximum": 1.0, "default": 0.0 },
"out-white": { "type": "number", "minimum": 0.0, "maximum": 1.0, "default": 1.0 },
},
"required": ["input"],
})
}
}
ezu_graph::submit_node!(LevelsFactory);