eye 0.5.0

Cross platform camera capture and control
Documentation

eye

eye provides high-level abstractions for camera hardware interaction in Rust. It leverages the other parts of the eye stack such as eye-hal to provide a cross-plattform abstraction layer.

Where eye-hal facilitates a rather low level abstraction, eye is designed to expand on that and leverage modern programming patterns such as async code. The main goal of this crate is to provide an easy to use, high-level API.

Other features of the high-level eye crate include transparent frame format conversion and more.