[package]
edition = "2021"
name = "extol_sprite_layer_fork"
version = "0.5.0"
authors = ["Ash <ext0l@catgirl.ai>"]
build = false
exclude = ["docs/*"]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Explicitly-defined sprite layers for Bevy, including automatic y-sorting."
readme = "README.md"
keywords = [
"gamedev",
"bevy",
]
categories = ["game-development"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/deifactor/extol_sprite_layer"
[lib]
name = "extol_sprite_layer_fork"
path = "src/lib.rs"
[[example]]
name = "basic"
path = "examples/basic.rs"
[[example]]
name = "y_sort"
path = "examples/y_sort.rs"
[[bench]]
name = "benchmark"
path = "benches/benchmark.rs"
harness = false
[dependencies.bevy]
version = "0.18"
default-features = false
[dependencies.ordered-float]
version = "5.1.0"
[dependencies.tap]
version = "1.0.1"
[dev-dependencies.bevy]
version = "0.18"
features = [
"bevy_asset",
"bevy_render",
"bevy_sprite",
"bevy_core_pipeline",
"x11",
]
default-features = false
[dev-dependencies.criterion]
version = "0.5.0"
[dev-dependencies.fastrand]
version = "1.9.0"