[[bench]]
harness = false
name = "benchmark"
[dependencies.bevy]
default-features = false
features = ["bevy_render", "bevy_sprite"]
version = "0.12.1"
[dependencies.ordered-float]
version = "3.7.0"
[dependencies.rayon]
optional = true
version = "1.7.0"
[dev-dependencies.bevy]
default-features = false
features = ["bevy_asset", "bevy_render", "bevy_sprite", "bevy_core_pipeline", "x11"]
version = "0.12.1"
[dev-dependencies.criterion]
version = "0.4.0"
[dev-dependencies.fastrand]
version = "1.9.0"
[features]
default = ["parallel_y_sort"]
parallel_y_sort = ["dep:rayon"]
[package]
authors = ["Ash <ext0l@catgirl.ai>"]
categories = ["game-development"]
description = "Explicitly-defined sprite layers for Bevy, including automatic y-sorting."
edition = "2021"
exclude = ["docs/*"]
keywords = ["gamedev", "bevy"]
license = "MIT OR Apache-2.0"
name = "extol_sprite_layer"
readme = "README.md"
repository = "https://github.com/deifactor/extol_sprite_layer"
version = "0.3.0"