#![allow(unused)]
#[expandable::expr]
macro_rules! test {
() => {{
let Person {
car: Some(_),
age: person_age @ 13..=19,
name: ref person_name,
..
} = ();
let Message::Quit = ();
let Message::WriteString(write) = ();
let Message::Move { x, y: 0 } = ();
let Message::Move { .. } = ();
let Message::ChangeColor {
0: red,
1: green,
2: _,
} = ();
let (x, y) = (1, 2);
let (a, 3) = (1, 2);
let (a, 4) = (3, 4);
let -1 = ();
let 1 = ();
let 2|4 = ();
let _ = ();
let mut variable = 10;
let e @ 1..= 5 = ();
let _ = ();
let None = ();
let Some(value) = ();
let None = ();
let Some(ref value) = ();
let Person { name: &person_name, age: 18..=150 } = ();
let Person { name: ref person_name, age: 18..=150 } = ();
let Person { name, ref age } = ();
let (a, _) = (10, x);
let RGBA{r: red, g: green, b: blue, a: _} = color;
let Some(_) = ();
let [] = ();
let [one] = ();
let [head, tail @ ..] = ();
let [.., "!"] = ();
let [start @ .., "z"] = ();
let ["a", end @ ..] = ();
let whole @ [.., last] = ();
let rest = ();
let [.., penultimate, _] = ();
let (1, .., y, z) = ();
let (.., 5) = ();
let (..) = ();
let 'a'..='z' = ();
let 'A'..='Z' = ();
let 'α'..='ω' = ();
let _ = ();
let 0..=6 = ();
let 7 = ();
let 8..=14 = ();
let _ = ();
let 0 = ();
let 1.. = ();
let TROPOSPHERE_MIN..=TROPOSPHERE_MAX = ();
let STRATOSPHERE_MIN..=STRATOSPHERE_MAX = ();
let MESOSPHERE_MIN..=MESOSPHERE_MAX = ();
let _ = ();
let size @ binary::MEGA..=binary::GIGA = ();
let 0 ..= <u8 as MaxValue>::MAX = "fits in a u8";
let 0 ..= <u16 as MaxValue>::MAX = "fits in a u16";
let 0 ..= <u32 as MaxValue>::MAX = "fits in a u32";
let _ = "too big";
let 0 = ();
let &0 = ();
let Point {x: 10, y: 20} = ();
let Point {y: 10, x: 20} = ();
let Point {x: 10, ..} = ();
let Point {..} = ();
let PointTuple {0: 10, 1: 20} = ();
let PointTuple {1: 10, 0: 20} = ();
let PointTuple {0: 10, ..} = ();
let PointTuple {..} = ();
let Message::Quit = ();
let Message::Move {x: 10, y: 20} = ();
let Message::Move {..} = ();
let Struct { a: 10, b: 'X', c: false } = ();
let Struct { a: 10, b: 'X', ref c } = ();
let Struct { a: 10, b: 'X', ref mut c } = ();
let Struct { a: 10, b: 'X', c: _ } = ();
let Struct { a: _, b: _, c: _ } = ();
let Struct { a: x, b: y, c: z } = ();
let (a, b) = ();
let &(0..=5) = ();
let _ = ();
let [1, _, _] = ();
let [a, b, c] = ();
let [a, b] = ();
let [a, b, c] = ();
let _ = ();
}};
}
fn main() {}