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// SPDX-License-Identifier: MIT OR Apache-2.0
//! Bidirectional message-based proxy for communication between components.
//!
//! This module provides a framework for bidirectional, message-based communication
//! using a simple length-prefixed protocol. It abstracts over different transport
//! mechanisms (TCP, WebSocket, etc.) and handles message framing, buffering, and
//! asynchronous processing.
//!
//! # Protocol
//!
//! Messages are transmitted using a simple length-prefixed protocol:
//! - 4 bytes: message length (little-endian u32)
//! - N bytes: message payload
//!
//! This protocol ensures reliable message boundaries even when data arrives
//! fragmented or when multiple messages are received in a single read operation.
//!
//! # Architecture
//!
//! The proxy runs in a dedicated background thread that:
//! 1. Reads incoming messages from the transport using non-blocking I/O
//! 2. Assembles complete messages from potentially fragmented data
//! 3. Processes them through a user-provided callback function
//! 4. Sends optional responses back through the transport
//! 5. Handles outgoing messages queued via the `send` method
//!
//! The architecture is designed to be:
//! - **Non-blocking**: Uses non-blocking I/O to prevent stalls
//! - **Thread-safe**: Can be safely shared across threads
//! - **Transport-agnostic**: Works with any transport implementing the traits
//! - **Efficient**: Minimizes copies and allocations where possible
//!
//!
//! # Thread Safety and Lifetime
//!
//! The proxy spawns a background thread that runs until the transport is closed
//! or an error occurs. The `BidirectionalProxy` struct can be safely cloned and
//! shared across threads to send messages from multiple locations.
//!
//! # Error Handling
//!
//! Errors in the background thread (such as transport failures) will cause the
//! thread to terminate. The proxy will continue to accept `send` calls, but they
//! will fail with a disconnection error.
//!
//! # Platform Compatibility
//!
//! This module uses the `crate::sys::thread` abstraction layer which provides
//! platform-specific threading implementations:
//! - **Native platforms**: Uses OS threads via `std::thread`
//! - **WebAssembly**: Uses Web Workers via `wasm_thread`
//!
//! This ensures the proxy works consistently across all supported platforms.
use Debug;
use Read;
use TcpStream;
use Sender;
/// Trait for transport mechanisms that support writing data.
///
/// This trait abstracts over different transport types (TCP, WebSocket, etc.)
/// that can send data. Implementations must be thread-safe and support
/// non-blocking writes.
///
/// # Implementation Requirements
///
/// - Must be `Send + Sync + 'static` for use across threads
/// - Should handle partial writes internally
/// - Must implement `Debug` for diagnostics
/// Trait for transport mechanisms that support reading data.
///
/// This trait abstracts over different transport types that can receive data.
/// Implementations must support non-blocking reads to avoid stalling the
/// proxy thread.
///
/// # Implementation Requirements
///
/// - Must be `Send + 'static` for use across threads
/// - Must implement `Debug` for diagnostics
/// - Should not block when no data is available
/// Error type for bidirectional proxy operations.
///
/// This enum encapsulates all possible errors that can occur during
/// proxy operations, primarily wrapping I/O errors from the underlying
/// transport.
///
/// # Examples
///
/// Error handling in practice:
/// ```
/// use std::io;
/// # #[derive(Debug, thiserror::Error)]
/// # pub enum Error {
/// # #[error("IO error: {0}")]
/// # IoError(#[from] io::Error),
/// # }
///
/// fn handle_error() -> Result<(), Error> {
/// // Errors are typically created from I/O operations
/// Err(Error::IoError(io::Error::new(
/// io::ErrorKind::ConnectionRefused,
/// "Cannot connect to server"
/// )))
/// }
///
/// # fn main() {
/// match handle_error() {
/// Err(Error::IoError(e)) if e.kind() == io::ErrorKind::ConnectionRefused => {
/// println!("Connection refused: {}", e);
/// }
/// Err(e) => println!("Other error: {}", e),
/// Ok(_) => println!("Success"),
/// }
/// # }
/// ```
/// Internal state for buffering and parsing incoming messages.
///
/// This struct maintains a buffer of partially received data and provides
/// methods to extract complete messages from the stream. It handles the case
/// where messages arrive fragmented across multiple read operations.
///
/// # Message Assembly
///
/// The `ReadState` accumulates bytes until it has enough data to:
/// 1. Read the 4-byte message length header
/// 2. Extract the complete message body
///
/// Messages may arrive in fragments:
/// - Part of the length header in one read
/// - Rest of the header and part of the body in another read
/// - Multiple complete messages in a single read
///
/// This struct handles all these cases transparently.
/// A bidirectional message proxy that handles framed message communication.
///
/// `BidirectionalProxy` manages communication between two endpoints using a
/// length-prefixed message protocol. It runs a background thread that:
/// - Reads incoming messages from a transport
/// - Processes them through a user-provided callback
/// - Sends responses back through the transport
/// - Handles outgoing messages queued via the `send` method
///
/// # Thread Safety
///
/// The proxy is thread-safe and can be shared across threads. Messages sent
/// via `send` are queued and transmitted by the background thread.
///
/// Implementation of `WriteTransport` for TCP streams.
///
/// This implementation ensures all data is written to the TCP stream,
/// returning an error if a partial write occurs. The TCP stream must be
/// cloneable (via `try_clone`) to allow separate read and write handles.
/// Implementation of `ReadTransport` for TCP streams.
///
/// This implementation sets the stream to non-blocking mode and
/// performs non-blocking reads. The non-blocking behavior prevents
/// the proxy thread from stalling when no data is available.