evolve 0.4.0

A generic, composable genetic algorithm framework for Rust
Documentation
use crate::{
    core::{context::Context, offspring::Offspring, population::Population, state::State},
    operators::GeneticOperator,
};

/// Runs multiple operators on the same input and merges their outputs into one population.
///
/// Accepts a tuple of up to 16 operators.
///
/// # Examples
///
/// ```
/// use evolve::operators::sequential::combinator::Combine;
/// use evolve::operators::sequential::mutation::RandomReset;
///
/// // Two mutation operators whose results are merged
/// let op = Combine::new((RandomReset::<u8>::new(), RandomReset::<u8>::new()));
/// ```
#[derive(Debug, Clone)]
pub struct Combine<O: ?Sized>(O);

impl<O> Combine<O> {
    /// Creates a new `Combine` from a tuple of operators.
    pub fn new(operators: O) -> Self {
        Self(operators)
    }
}

macro_rules! impl_genetic_combine {
    // Base case: do nothing
    () => {};
    // Special case for a single element tuple: Return the result directly
    ($first:ident) => {
        impl<G, F, Fe, R, C, $first> GeneticOperator<G, F, Fe, R, C> for Combine<($first,)>
        where
            $first: GeneticOperator<G, F, Fe, R, C>,
        {
            fn apply(&self, state: &State<G, F>, ctx: &mut Context<Fe, R, C>) -> Offspring<G, F> {
                self.0.0.apply(state, ctx)
            }
        }
    };
    // Recursive case for 2+ elements
    ($first:ident, $($rest:ident),+) => {
        impl<G, F, Fe, R, C, $first, $($rest),*> GeneticOperator<G, F, Fe, R, C> for Combine<($first, $($rest,)*)>
        where
            $first: GeneticOperator<G, F, Fe, R, C>,
            $($rest: GeneticOperator<G, F, Fe, R, C>),*,
        {
            fn apply(&self, state: &State<G, F>, ctx: &mut Context<Fe, R, C>) -> Offspring<G, F> {
                #[allow(non_snake_case)]
                let ($first, $($rest,)*) = &self.0;

                let mut population = Population::new();

                // Apply the first operator
                population.add_offspring($first.apply(state, ctx));

                // Apply all subsequent operators in the tuple
                $(
                    population.add_offspring($rest.apply(state, ctx));
                )*

                Offspring::Multiple(population)
            }
        }

        impl_genetic_combine!($($rest),*);
    };
}

impl_genetic_combine!(
    T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16
);

impl<G, F, Fe, R, C, O> GeneticOperator<G, F, Fe, R, C> for Combine<[O]>
where
    O: GeneticOperator<G, F, Fe, R, C>,
{
    fn apply(&self, state: &State<G, F>, ctx: &mut Context<Fe, R, C>) -> Offspring<G, F> {
        let mut population = Population::new();

        for operator in &self.0 {
            population.add_offspring(operator.apply(state, ctx));
        }

        Offspring::Multiple(population)
    }
}

impl<G, F, Fe, R, C, O> GeneticOperator<G, F, Fe, R, C> for Combine<Vec<O>>
where
    O: GeneticOperator<G, F, Fe, R, C>,
{
    fn apply(&self, state: &State<G, F>, ctx: &mut Context<Fe, R, C>) -> Offspring<G, F> {
        let mut population = Population::new();

        for operator in &self.0 {
            population.add_offspring(operator.apply(state, ctx));
        }

        Offspring::Multiple(population)
    }
}

impl<G, F, Fe, R, C, O> GeneticOperator<G, F, Fe, R, C> for Combine<Box<[O]>>
where
    O: GeneticOperator<G, F, Fe, R, C>,
{
    fn apply(&self, state: &State<G, F>, ctx: &mut Context<Fe, R, C>) -> Offspring<G, F> {
        let mut population = Population::new();

        for operator in self.0.iter() {
            population.add_offspring(operator.apply(state, ctx));
        }

        Offspring::Multiple(population)
    }
}