use std::env;
fn main() {
println!("cargo:warning=Hello everything-sdk-sys!");
let vendored = env::var("CARGO_FEATURE_VENDORED").is_ok();
let link_dll = env::var("CARGO_FEATURE_DLL").is_ok();
assert!(vendored, "now only support build everything-sdk from source code");
assert!(!link_dll, "now only support link everything-sdk in static");
// now the rerun settings are by default
// Ref: https://doc.rust-lang.org/cargo/reference/build-scripts.html#rerun-if-changed
// println!("cargo:rerun-if-changed=Everything-SDK");
// Build everything from source code
cc::Build::new()
.file("Everything-SDK/src/Everything.c")
.compile("everything-sdk");
// !Depr: build from source code
// Tell cargo to look for shared libraries in the specified directory
// println!("cargo:rustc-link-search=native=Everything-SDK");
// println!("cargo:rustc-link-lib=Everything64"); // for Everything64.lib
// !Depr: dynamic link by windows-rs
// Tell cargo to tell rustc to link the system user32 and shell32 shared library.
// println!("cargo:rustc-link-lib=user32"); // for User32.lib
// println!("cargo:rustc-link-lib=shell32"); // for shell32.lib
println!("cargo:warning=Goodbye everything-sdk-sys!");
}