use serde::{Deserialize, Serialize};
#[derive(Debug, Serialize, Deserialize)]
pub struct Station {
pub max_dockable_ship_volume: f32,
pub name: String,
pub office_rental_cost: f32,
pub owner: i64,
pub position: Position,
pub race_id: i32,
pub reprocessing_efficiency: f32,
pub reprocessing_stations_take: f32,
pub services: Vec<String>,
pub station_id: i64,
pub system_id: i32,
pub type_id: i32,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct System {
pub constellation_id: i32,
pub name: String,
pub planets: Option<Vec<Planet>>,
pub position: Position,
pub security_class: Option<String>,
pub security_status: f32,
pub star_id: Option<i32>,
pub stargates: Option<Vec<i32>>,
pub stations: Option<Vec<i64>>,
pub system_id: i32,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct Planet {
pub asteroid_belts: Option<Vec<i32>>,
pub moons: Option<Vec<i32>>,
pub planet_id: i32,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct Position {
pub x: f32,
pub y: f32,
pub z: f32,
}