use serde::{Deserialize, Serialize};
#[derive(Debug, Serialize, Deserialize)]
pub struct CharacterLocation {
pub solar_system_id: i32,
station_id: Option<i32>,
structure_id: Option<i32>,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct CharacterOnline {
pub last_login: Option<String>,
pub last_logout: Option<String>,
pub logins: Option<i32>,
pub online: bool,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct CharacterShip {
pub ship_item_id: i64,
pub ship_name: String,
pub ship_type_id: i32,
}