extern crate ev3dev_lang_rust;
use ev3dev_lang_rust::{Button, Ev3Result};
fn main() -> Ev3Result<()> {
let mut button = Button::new()?;
button.set_change_handler(|pressed_buttons| println!("Pressed buttons: {:?}", pressed_buttons));
button.set_up_handler(|is_pressed| println!("Button 'up' is pressed: {}", is_pressed));
button.set_down_handler(|is_pressed| println!("Button 'down' is pressed: {}", is_pressed));
button.set_left_handler(|is_pressed| println!("Button 'left' is pressed: {}", is_pressed));
button.set_right_handler(|is_pressed| println!("Button 'right' is pressed: {}", is_pressed));
button.set_enter_handler(|is_pressed| println!("Button 'enter' is pressed: {}", is_pressed));
button.set_backspace_handler(|is_pressed| {
println!("Button 'backspace' is pressed: {}", is_pressed)
});
button.set_backspace_handler(|is_pressed| {
println!("Button 'backspace' is pressed: {}", is_pressed)
});
loop {
button.process();
std::thread::sleep(std::time::Duration::from_millis(100));
}
}