euv-performance 0.34.2

Reproducible CPU and heap benchmarks for the euv runtime, game engine, and chart library.
Documentation
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use super::*;

#[derive(Clone, Debug, Default, Getter, GetterMut)]
pub(super) struct FieldAccessAudit {
    #[get(pub(super))]
    #[get_mut(pub(super))]
    pub(super) violations: Vec<String>,
}