euv-performance 0.34.0

Reproducible CPU and heap benchmarks for the euv runtime, game engine, and chart library.
Documentation
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/// Repeated text used to exercise reactive class and style merging.
pub(crate) const CORE_SEGMENT: &str = "reactive-component-class ";

/// Names the value field in object-shaped chart data.
pub(crate) const DATA_VALUE_KEY: &str = "value";

/// Counts reactive attribute segments at scale one.
pub(crate) const CORE_SIGNAL_COUNT: usize = 32;

/// Counts simulated rigid bodies at scale one.
pub(crate) const ENGINE_BODY_COUNT: usize = 128;

/// Counts data points per chart series at scale one.
pub(crate) const CHART_POINT_COUNT: usize = 2048;

/// Counts live particles at scale one.
pub(crate) const ENGINE_PARTICLE_COUNT: usize = 2048;