usesuper::*;/// Represents the available rendering backend tabs on the 3D game page.
#[derive(Clone, Copy, Debug, Default, Eq, Hash, Ord, PartialEq, PartialOrd)]pub(crate)enumGame3DTab{/// The Canvas 2D rendering backend tab.
#[default]
Canvas2D,/// The WebGL 2 rendering backend tab.
WebGl,/// The WebGPU rendering backend tab.
WebGpu,}