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Camera2D

Struct Camera2D 

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pub struct Camera2D { /* private fields */ }
Expand description

A 2D camera that defines the viewport into the game world.

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impl Camera2D

Implements camera transformation methods for Camera2D.

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pub fn create(viewport_width: f64, viewport_height: f64) -> Camera2D

Creates a new camera centered at the origin with default zoom and no rotation.

§Arguments
  • f64 - The viewport width in pixels.
  • f64 - The viewport height in pixels.
§Returns
  • Camera2D - The new camera.
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pub fn world_to_screen(&self, world: Vector2D) -> Vector2D

Converts a world-space point to screen-space coordinates.

§Arguments
  • Vector2D - The world-space point.
§Returns
  • Vector2D - The screen-space point.
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pub fn screen_to_world(&self, screen: Vector2D) -> Vector2D

Converts a screen-space point to world-space coordinates.

§Arguments
  • Vector2D - The screen-space point.
§Returns
  • Vector2D - The world-space point.
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pub fn translate(&mut self, offset: Vector2D)

Moves the camera position by the given offset.

§Arguments
  • Vector2D - The translation offset in world space.
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pub fn zoom_by(&mut self, factor: f64)

Adjusts the zoom by the given factor, clamped to a minimum of EPSILON.

§Arguments
  • f64 - The zoom multiplier.
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impl Camera2D

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pub fn get_position(&self) -> Vector2D

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pub fn get_mut_position(&mut self) -> &mut Vector2D

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pub fn set_position(&mut self, val: Vector2D) -> &mut Self

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pub fn get_zoom(&self) -> f64

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pub fn get_mut_zoom(&mut self) -> &mut f64

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pub fn set_zoom(&mut self, val: f64) -> &mut Self

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pub fn get_rotation(&self) -> f64

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pub fn get_mut_rotation(&mut self) -> &mut f64

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pub fn set_rotation(&mut self, val: f64) -> &mut Self

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pub fn get_viewport_width(&self) -> f64

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pub fn get_mut_viewport_width(&mut self) -> &mut f64

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pub fn set_viewport_width(&mut self, val: f64) -> &mut Self

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pub fn get_viewport_height(&self) -> f64

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pub fn get_mut_viewport_height(&mut self) -> &mut f64

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pub fn set_viewport_height(&mut self, val: f64) -> &mut Self

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impl Camera2D

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pub fn new( position: Vector2D, zoom: f64, rotation: f64, viewport_width: f64, viewport_height: f64, ) -> Self

Trait Implementations§

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impl Clone for Camera2D

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fn clone(&self) -> Camera2D

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Camera2D

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impl Debug for Camera2D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Camera2D

Implements Default for Camera2D as a camera at the origin with 800x600 viewport.

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fn default() -> Camera2D

Returns the “default value” for a type. Read more
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impl PartialEq for Camera2D

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fn eq(&self, other: &Camera2D) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Camera2D

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fn partial_cmp(&self, other: &Camera2D) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 (const: unstable) · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 (const: unstable) · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 (const: unstable) · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StructuralPartialEq for Camera2D

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> Upcast<T> for S
where T: UpcastFrom<S> + ?Sized, S: ?Sized,

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fn upcast(&self) -> &T
where Self: ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider ref type within the Wasm bindgen generics type system. Read more
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fn upcast_into(self) -> T
where Self: Sized + ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider type within the Wasm bindgen generics type system. Read more