A high-performance 2D game engine built on the euv framework, featuring ECS, fixed-timestep game loop, canvas rendering, physics, collision detection, sprite animation, and audio.
/// The default playback direction of a tween (forwards).
pub(crate)constTWEEN_DIRECTION_FORWARD:f64=1.0;/// The reversed playback direction used by ping-pong tweens.
pub(crate)constTWEEN_DIRECTION_BACKWARD:f64=-1.0;