euv-engine 0.10.0

A high-performance 2D game engine built on the euv framework, featuring ECS, fixed-timestep game loop, canvas rendering, physics, collision detection, sprite animation, and audio.
Documentation
[package]
name = "euv-engine"
version = "0.10.0"
readme = "README.md"
edition = "2024"
authors = ["root@ltpp.vip"]
license = "MIT"
description = """A high-performance 2D game engine built on the euv framework, featuring ECS, fixed-timestep game loop, canvas rendering, physics, collision detection, sprite animation, and audio."""
keywords = ["cross-platform", "game-engine", "2d", "wasm"]
repository = "https://github.com/euv-dev/euv.git"
categories = ["web-programming", "game-engines"]
exclude = ["target", "Cargo.lock", "sh", ".github", "logs", "img", "**/*.log"]

[lib]
crate-type = ["rlib"]

[dependencies]
euv = { workspace = true }

js-sys = { workspace = true }
web-sys = { workspace = true }
wasm-bindgen = { workspace = true }
lombok-macros = { workspace = true }
wasm-bindgen-futures = { workspace = true }