euv-engine 0.9.1

A high-performance 2D game engine built on the euv framework, featuring ECS, fixed-timestep game loop, canvas rendering, physics, collision detection, sprite animation, and audio.
Documentation
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## euv-engine

[![](https://img.shields.io/crates/v/euv-engine.svg)](https://crates.io/crates/euv-engine)
[![](https://img.shields.io/crates/d/euv-engine.svg)](https://img.shields.io/crates/d/euv-engine.svg)
[![](https://docs.rs/euv-engine/badge.svg)](https://docs.rs/euv-engine)
[![](https://github.com/euv-dev/euv/workflows/Rust/badge.svg)](https://github.com/euv-dev/euv/actions?query=workflow:Rust)
[![](https://img.shields.io/crates/l/euv-engine.svg)](../LICENSE)

</center>

[Api Docs](https://docs.rs/euv-engine/latest/)

> A high-performance 2D game engine built on the euv framework, featuring ECS, fixed-timestep game loop, canvas rendering, physics, collision detection, sprite animation, and audio.

## Installation

```shell
cargo add euv-engine
```

## Installation

To use this crate, you can run cmd:

```shell
cargo add euv-engine
```

## License

This project is licensed under the MIT License. See the [LICENSE](../LICENSE) file for details.

## Contributing

Contributions are welcome! Please open an issue or submit a pull request.

## Contact

For any inquiries, please reach out to the author at [root@ltpp.vip](mailto:root@ltpp.vip).